Zuna

Zuna

World Overview

Zuna is a Hardcore PvP world in Tibia that officially went online on October 26, 2017. The server is hosted in the United Kingdom (Europe), providing stable connectivity and low to moderate latency for players in that region. In Hardcore PvP worlds, player-versus-player combat is unrestricted — players can be attacked almost anywhere, and deaths often carry severe penalties, making risk and reward central to the game experience. Zuna was created through the merge of several predecessor worlds and functions as an experimental world where characters can transfer in but not transfer out.

Community

The community on Zuna is shaped by its high-risk PvP environment, attracting players who enjoy intense combat and volatile social dynamics. Because Hardcore PvP rules mean combat is constant and unforgiving, guilds and alliances tend to be tightly knit, coordinating hunts, world events, and tactical confrontations. Many players relish the challenge of survival and competition, and group coordination often becomes critical to progressing deeper into the game’s tougher content.

Gameplay Pace

Zuna offers a high-intensity and fast-paced gameplay experience, where progression is heavily influenced by both combat prowess and caution. The constant threat of attack means players must balance leveling with strategic movement, team play, and situational awareness. The Hardcore PvP ruleset makes every encounter significant, and the pace appeals especially to adventurers who enjoy a deeply competitive and unpredictable world.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-04-17 06:49:38

On The Last Day There Were 1 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4400
Zevelon Duskbringer58400
Arachir The Ancient One59600
Diblis The Fair91400
The Pale Count151900
The Evil Eye53700
Ocyakao15600
Furyosa1341100
Zushuka181800
Weakened Shlorg121200
The Welter15200
Yeti173000
White Pale05600
Rotworm Queen05600
Dharalion58200
Man In The Cave119200
Fernfang191500
Tyrn04000
Zarabustor535800
Horestis0600
Midnight Panther11700
Undead Cavebear0700
Crustacea Gigantica0100
Draptor01000
Gaz'Haragoth1391200
Omrafir1391200
Ferumbras15710800
Ghazbaran15713500
Morgaroth15713200
Orshabaal1576200
Massacre13010
Dracola135800
Countess Sorrow1330800
Mr. Punish1325700
The Imperor135000
The Handmaiden131800
The Plasmother1355800
Zulazza The Corruptor6100
Chizzoron The Distorter6100
Flamecaller Zazrak119400
Battlemaster Zunzu05500
Hatebreeder558200
Cublarc The Plunderer0100
Dreadmaw016300
Hirintror04400
Gravelord Oshuran657600
Grandfather Tridian529800
Tzumrah The Dazzler414200
Foreman Kneebiter214500
General Murius4200
The Horned Fox04500
Necropharus06100
Demodras05300
Stonecracker02800
Tiquandas Revenge03700
Barbaria713300
Yaga The Crone42800
Grorlam08000
The Big Bad One59200
Dire Penguin0300
The Frog Prince1218500
The Old Whopper422100
Captain Jones517900
Warlord Ruzad514800
Big Boss Trolliver29400
Grand Mother Foulscale01000
Hairman The Huge418300
Rukor Zad535700
Smuggler Baron Silvertoe620400
Willi Wasp4400
Zomba2900
Arthom The Hunter0800
Oodok Witchmaster0500
Groam020800
Munster0500
Teleskor02100
Rottie The Rotworm010700
Apprentice Sheng0800

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.