Zuna

Zuna

World Overview

Zuna is a Hardcore PvP world in Tibia that officially went online on October 26, 2017. The server is hosted in the United Kingdom (Europe), providing stable connectivity and low to moderate latency for players in that region. In Hardcore PvP worlds, player-versus-player combat is unrestricted — players can be attacked almost anywhere, and deaths often carry severe penalties, making risk and reward central to the game experience. Zuna was created through the merge of several predecessor worlds and functions as an experimental world where characters can transfer in but not transfer out.

Community

The community on Zuna is shaped by its high-risk PvP environment, attracting players who enjoy intense combat and volatile social dynamics. Because Hardcore PvP rules mean combat is constant and unforgiving, guilds and alliances tend to be tightly knit, coordinating hunts, world events, and tactical confrontations. Many players relish the challenge of survival and competition, and group coordination often becomes critical to progressing deeper into the game’s tougher content.

Gameplay Pace

Zuna offers a high-intensity and fast-paced gameplay experience, where progression is heavily influenced by both combat prowess and caution. The constant threat of attack means players must balance leveling with strategic movement, team play, and situational awareness. The Hardcore PvP ruleset makes every encounter significant, and the pace appeals especially to adventurers who enjoy a deeply competitive and unpredictable world.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-07-10 06:49:20

On The Last Day There Were 3 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4010
Zevelon Duskbringer5400
Arachir The Ancient One57100
Diblis The Fair94300
The Pale Count153300
The Evil Eye512100
Ocyakao15600
Furyosa1349500
Zushuka181000
Weakened Shlorg12200
The Welter15400
Yeti17500
White Pale01800
Rotworm Queen05400
Dharalion5010
Man In The Cave1117600
Fernfang193000
Tyrn02700
Zarabustor544200
Horestis03600
Midnight Panther1500
Undead Cavebear01400
Crustacea Gigantica0800
Draptor0800
Gaz'Haragoth1399600
Omrafir1399600
Ferumbras1573000
Ghazbaran1574400
Morgaroth1574300
Orshabaal15714600
Massacre138400
Dracola1314200
Countess Sorrow132400
Mr. Punish138100
The Imperor1313400
The Handmaiden1310200
The Plasmother1364200
Zulazza The Corruptor6400
Chizzoron The Distorter6400
Flamecaller Zazrak14400
Battlemaster Zunzu03600
Hatebreeder53300
Cublarc The Plunderer01600
Dreadmaw024700
Hirintror0200
Gravelord Oshuran666000
Grandfather Tridian538200
Tzumrah The Dazzler422600
Foreman Kneebiter222900
General Murius4900
The Horned Fox01800
Necropharus03200
Demodras013700
Stonecracker011200
Tiquandas Revenge0010
Barbaria76300
Yaga The Crone47900
Grorlam07400
The Big Bad One517600
Dire Penguin04700
The Frog Prince1226900
The Old Whopper430500
Captain Jones5600
Warlord Ruzad56000
Big Boss Trolliver217800
Grand Mother Foulscale0800
Hairman The Huge426700
Rukor Zad544100
Smuggler Baron Silvertoe628800
Willi Wasp4400
Zomba2400
Arthom The Hunter0400
Oodok Witchmaster02600
Groam029200
Munster0400
Teleskor010500
Rottie The Rotworm0500
Apprentice Sheng01300

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.