Vunira

Vunira

World Overview

Vunira is an Open PvP world in Tibia that officially launched on October 19, 2017. The server is hosted in the United Kingdom (Europe), providing stable connectivity for players across the European region. In Open PvP worlds, player-versus-player combat is allowed freely outside protection zones, making spontaneous battles, strategic duels, and world rivalries a core part of the gameplay experience. Vunira was created from the merge of several older game worlds, including Rowana, Yanara, and Zeluna.

Community

The community on Vunira is active and diverse, with a long-established player base that includes competitive guilds and seasoned veterans. Players often form groups for coordinated hunting, boss runs, and social activities, but the Open PvP environment also encourages organic rivalries and strategic gameplay between players and guild alliances. Discussions from community platforms reflect both positive cooperative interactions and heated PvP conflicts, highlighting the dynamic social landscape of the server.

Gameplay Pace

Vunira offers a fast and engaging gameplay pace, where progression is shaped by efficient hunting, tactical positioning, and readiness for unpredictable PvP encounters. The open combat ruleset means players must balance their focus on character growth with vigilance against other players, making the world appealing to adventurers who enjoy lively interactions, strategic decisions, and a constantly active multiplayer environment.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-05-11 06:45:20

On The Last Day There Were 10 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4300
Zevelon Duskbringer5900
Arachir The Ancient One5300
Diblis The Fair91100
The Pale Count152100
The Evil Eye5200
Ocyakao151700
Furyosa133000
Zushuka18600
Weakened Shlorg12900
The Welter15600
Yeti17200
White Pale0200
Rotworm Queen0200
Dharalion5300
Man In The Cave11400
Fernfang19500
Tyrn0100
Zarabustor53600
Horestis0100
Midnight Panther1010
Undead Cavebear0100
Crustacea Gigantica0010
Draptor0070
Gaz'Haragoth131500
Omrafir134100
Ferumbras1576200
Ghazbaran1579800
Morgaroth1572000
Orshabaal15713700
Massacre132500
Dracola13100
Countess Sorrow134900
Mr. Punish131700
The Imperor131300
The Handmaiden13400
The Plasmother131400
Zulazza The Corruptor6400
Chizzoron The Distorter6400
Flamecaller Zazrak1400
Battlemaster Zunzu0500
Hatebreeder5800
Cublarc The Plunderer0020
Dreadmaw0500
Hirintror04600
Gravelord Oshuran65200
Grandfather Tridian510200
Tzumrah The Dazzler41300
Foreman Kneebiter21100
General Murius4600
The Horned Fox0010
Necropharus0500
Demodras0010
Stonecracker0200
Tiquandas Revenge0200
Barbaria74900
Yaga The Crone44300
Grorlam01200
The Big Bad One51500
Dire Penguin0100
The Frog Prince12010
The Old Whopper41400
Captain Jones5600
Warlord Ruzad5200
Big Boss Trolliver2400
Grand Mother Foulscale0010
Hairman The Huge41600
Rukor Zad51200
Smuggler Baron Silvertoe6800
Willi Wasp4010
Zomba2200
Arthom The Hunter0600
Oodok Witchmaster0300
Groam01900
Munster0100
Teleskor07000
Rottie The Rotworm0010
Apprentice Sheng01300

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.