Vunira

Vunira

World Overview

Vunira is an Open PvP world in Tibia that officially launched on October 19, 2017. The server is hosted in the United Kingdom (Europe), providing stable connectivity for players across the European region. In Open PvP worlds, player-versus-player combat is allowed freely outside protection zones, making spontaneous battles, strategic duels, and world rivalries a core part of the gameplay experience. Vunira was created from the merge of several older game worlds, including Rowana, Yanara, and Zeluna.

Community

The community on Vunira is active and diverse, with a long-established player base that includes competitive guilds and seasoned veterans. Players often form groups for coordinated hunting, boss runs, and social activities, but the Open PvP environment also encourages organic rivalries and strategic gameplay between players and guild alliances. Discussions from community platforms reflect both positive cooperative interactions and heated PvP conflicts, highlighting the dynamic social landscape of the server.

Gameplay Pace

Vunira offers a fast and engaging gameplay pace, where progression is shaped by efficient hunting, tactical positioning, and readiness for unpredictable PvP encounters. The open combat ruleset means players must balance their focus on character growth with vigilance against other players, making the world appealing to adventurers who enjoy lively interactions, strategic decisions, and a constantly active multiplayer environment.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-05-25 06:45:19

On The Last Day There Were 11 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4400
Zevelon Duskbringer5010
Arachir The Ancient One5100
Diblis The Fair91200
The Pale Count151100
The Evil Eye5010
Ocyakao151200
Furyosa131200
Zushuka182000
Weakened Shlorg12300
The Welter152000
Yeti171600
White Pale0200
Rotworm Queen0300
Dharalion5400
Man In The Cave11500
Fernfang191900
Tyrn0200
Zarabustor55000
Horestis0700
Midnight Panther1200
Undead Cavebear0040
Crustacea Gigantica0010
Draptor0100
Gaz'Haragoth13400
Omrafir135500
Ferumbras1577600
Ghazbaran15711200
Morgaroth1573400
Orshabaal15715100
Massacre133900
Dracola131500
Countess Sorrow136300
Mr. Punish131300
The Imperor131200
The Handmaiden131800
The Plasmother13900
Zulazza The Corruptor61800
Chizzoron The Distorter61800
Flamecaller Zazrak11000
Battlemaster Zunzu0600
Hatebreeder51300
Cublarc The Plunderer0010
Dreadmaw01900
Hirintror0400
Gravelord Oshuran66600
Grandfather Tridian511600
Tzumrah The Dazzler4500
Foreman Kneebiter2500
General Murius41200
The Horned Fox0100
Necropharus0700
Demodras0010
Stonecracker0200
Tiquandas Revenge0020
Barbaria7600
Yaga The Crone4400
Grorlam01300
The Big Bad One52900
Dire Penguin0010
The Frog Prince12010
The Old Whopper4600
Captain Jones5400
Warlord Ruzad51600
Big Boss Trolliver2600
Grand Mother Foulscale0100
Hairman The Huge4900
Rukor Zad5300
Smuggler Baron Silvertoe62200
Willi Wasp4700
Zomba2010
Arthom The Hunter0600
Oodok Witchmaster0600
Groam0100
Munster0100
Teleskor08400
Rottie The Rotworm0010
Apprentice Sheng0100

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.