Victoris

Victoris

World Overview

Victoris is an Open PvP world in Tibia that went live on April 10, 2024. As part of the first group of Oceanic worlds, it offers unrestricted player-versus-player combat outside protection zones, making every hunt and encounter potentially dangerous. PvP engagements are a core part of progression, shaping how players navigate the open world.

Community

The community on Victoris is still developing after its recent launch, with players forming early alliances and rivalries to claim spawns and hunting areas. Since this world was introduced as part of a trial expansion into Oceania, many players are curious to explore the local dynamics and build a dedicated playerbase. Informal groups and guilds are emerging as the server expands.

Gameplay Pace

Victoris features a fast and competitive gameplay pace, where progress is influenced by both hunting efficiency and strategic PvP awareness. Because open combat can occur at any time, players must balance offensive strategies with careful planning. This environment tends to appeal to those who enjoy high-risk, high-reward gameplay with frequent player interaction.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-08-14 06:45:01

On The Last Day There Were 7 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4100
Zevelon Duskbringer5100
Arachir The Ancient One5300
Diblis The Fair91000
The Pale Count152500
The Evil Eye5700
Ocyakao15300
Furyosa133300
Zushuka181600
Weakened Shlorg121800
The Welter153400
Yeti173600
White Pale01400
Rotworm Queen0700
Dharalion5400
Man In The Cave11300
Fernfang19700
Tyrn01100
Zarabustor5500
Horestis06400
Midnight Panther1700
Undead Cavebear0020
Crustacea Gigantica0600
Draptor0200
Gaz'Haragoth133400
Omrafir139400
Ferumbras15715100
Ghazbaran1571300
Morgaroth15710800
Orshabaal1573600
Massacre131900
Dracola13300
Countess Sorrow131300
Mr. Punish13300
The Imperor13300
The Handmaiden132100
The Plasmother131200
Zulazza The Corruptor6400
Chizzoron The Distorter6400
Flamecaller Zazrak1010
Battlemaster Zunzu02800
Hatebreeder5010
Cublarc The Plunderer0100
Dreadmaw09500
Hirintror0700
Gravelord Oshuran6500
Grandfather Tridian51100
Tzumrah The Dazzler4700
Foreman Kneebiter2400
General Murius4200
The Horned Fox0200
Necropharus0500
Demodras0500
Stonecracker0010
Tiquandas Revenge0500
Barbaria7600
Yaga The Crone4900
Grorlam02200
The Big Bad One5700
Dire Penguin0200
The Frog Prince121100
The Old Whopper4200
Captain Jones5100
Warlord Ruzad53200
Big Boss Trolliver2010
Grand Mother Foulscale0500
Hairman The Huge4700
Rukor Zad5100
Smuggler Baron Silvertoe6010
Willi Wasp4300
Zomba2400
Arthom The Hunter0010
Oodok Witchmaster0900
Groam01300
Munster0100
Teleskor077900
Rottie The Rotworm018800
Apprentice Sheng05300

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.