Victoris

Victoris Bosses Activity Statistics

This page presents bosses activity statistics for the Victoris game world, based on player observations and publicly available in-game data. The information shown here helps players understand which bosses have been encountered recently and how bosses activity changes over time across the selected Tibia game world.

By reviewing these statistics, players can plan hunts more efficiently, reduce time spent checking empty locations, and coordinate better with other players. While boss encounters in Tibia always include an element of randomness, having access to up-to-date activity data provides valuable context that supports smarter decision-making without removing the excitement of exploration.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-02-13 06:45:01

On The Last Day There Were 4 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4500
Zevelon Duskbringer5700
Arachir The Ancient One5010
Diblis The Fair9010
The Pale Count152600
The Evil Eye56200
Ocyakao15500
Furyosa1310400
Zushuka18300
Weakened Shlorg122000
The Welter151400
Yeti179900
White Pale0400
Rotworm Queen0300
Dharalion5200
Man In The Cave114900
Fernfang191100
Tyrn0600
Zarabustor513300
Horestis08400
Midnight Panther11400
Undead Cavebear0200
Crustacea Gigantica0100
Draptor0400
Gaz'Haragoth136700
Omrafir137300
Ferumbras15713100
Ghazbaran15716600
Morgaroth15710100
Orshabaal1572700
Massacre132200
Dracola1314200
Countess Sorrow13700
Mr. Punish132000
The Imperor138100
The Handmaiden132800
The Plasmother13800
Zulazza The Corruptor6300
Chizzoron The Distorter6300
Flamecaller Zazrak12800
Battlemaster Zunzu0800
Hatebreeder515200
Cublarc The Plunderer0300
Dreadmaw02600
Hirintror07700
Gravelord Oshuran68400
Grandfather Tridian511500
Tzumrah The Dazzler41600
Foreman Kneebiter22100
General Murius44000
The Horned Fox0300
Necropharus017500
Demodras01100
Stonecracker01100
Tiquandas Revenge01100
Barbaria71500
Yaga The Crone46200
Grorlam06500
The Big Bad One5100
Dire Penguin0200
The Frog Prince121100
The Old Whopper43800
Captain Jones53500
Warlord Ruzad58400
Big Boss Trolliver2600
Grand Mother Foulscale0400
Hairman The Huge4500
Rukor Zad58400
Smuggler Baron Silvertoe6010
Willi Wasp4400
Zomba2100
Arthom The Hunter0010
Oodok Witchmaster0100
Groam03400
Munster0200
Teleskor059700
Rottie The Rotworm0600
Apprentice Sheng06000

Victoris

World Overview

Victoris is an Open PvP world in Tibia that went live on April 10, 2024. As part of the first group of Oceanic worlds, it offers unrestricted player-versus-player combat outside protection zones, making every hunt and encounter potentially dangerous. PvP engagements are a core part of progression, shaping how players navigate the open world.

Community

The community on Victoris is still developing after its recent launch, with players forming early alliances and rivalries to claim spawns and hunting areas. Since this world was introduced as part of a trial expansion into Oceania, many players are curious to explore the local dynamics and build a dedicated playerbase. Informal groups and guilds are emerging as the server expands.

Gameplay Pace

Victoris features a fast and competitive gameplay pace, where progress is influenced by both hunting efficiency and strategic PvP awareness. Because open combat can occur at any time, players must balance offensive strategies with careful planning. This environment tends to appeal to those who enjoy high-risk, high-reward gameplay with frequent player interaction.

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.