Stralis

Stralis

World Overview

Stralis is an Optional PvP world in Tibia that officially went online on April 10, 2024. The server is hosted in Singapore (Asia), as part of Tibia’s Oceanic Game Worlds initiative aimed at improving connectivity for players in Asia and Oceania. In Optional PvP worlds, player-versus-player combat occurs only when both participants have enabled it, creating a gameplay environment that balances progression with choice in PvP engagement.

Community

The community on Stralis has developed around adventurers from the Asia-Pacific region seeking lower latency, while also attracting players from around the world interested in new server dynamics. Many players form guilds, organize group hunts, and participate in shared exploration, with PvP engagements happening selectively when players choose to opt in. Its position as one of the Oceanic trial worlds gives Stralis a distinctive mix of local and international player interaction.

Gameplay Pace

Stralis offers a balanced and social gameplay pace, where progression through hunting, quests, and character growth is complemented by optional PvP encounters. Because combat only occurs when both sides agree, players can focus on development and team play without constant fear of unexpected PvP, yet still enjoy competitive play when desired. This makes Stralis appealing to players who value flexibility and steady progression.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-05-26 06:40:33

On The Last Day There Were 4 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4300
Zevelon Duskbringer53200
Arachir The Ancient One5010
Diblis The Fair91000
The Pale Count15300
The Evil Eye5200
Ocyakao151100
Furyosa13500
Zushuka183100
Weakened Shlorg121000
The Welter15010
Yeti1713500
White Pale01600
Rotworm Queen0400
Dharalion51600
Man In The Cave113200
Fernfang1938800
Tyrn01600
Zarabustor569900
Horestis012000
Midnight Panther1010
Undead Cavebear0500
Crustacea Gigantica0100
Draptor0200
Gaz'Haragoth1313400
Omrafir1369900
Ferumbras15712200
Ghazbaran1579100
Morgaroth1571800
Orshabaal1574500
Massacre135700
Dracola13400
Countess Sorrow13200
Mr. Punish1327100
The Imperor136700
The Handmaiden1326500
The Plasmother1319300
Zulazza The Corruptor61000
Chizzoron The Distorter61000
Flamecaller Zazrak11500
Battlemaster Zunzu027100
Hatebreeder534300
Cublarc The Plunderer0010
Dreadmaw01400
Hirintror05000
Gravelord Oshuran6900
Grandfather Tridian57800
Tzumrah The Dazzler4700
Foreman Kneebiter229300
General Murius4500
The Horned Fox02700
Necropharus012600
Demodras0500
Stonecracker01100
Tiquandas Revenge0500
Barbaria710800
Yaga The Crone41100
Grorlam02600
The Big Bad One54500
Dire Penguin0500
The Frog Prince12100
The Old Whopper436000
Captain Jones510000
Warlord Ruzad515600
Big Boss Trolliver214200
Grand Mother Foulscale0200
Hairman The Huge413100
Rukor Zad569900
Smuggler Baron Silvertoe61300
Willi Wasp4100
Zomba21200
Arthom The Hunter0400
Oodok Witchmaster01700
Groam09900
Munster0700
Teleskor033800
Rottie The Rotworm02300
Apprentice Sheng02600

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.