Sombra

Sombra

World Overview

Sombra is a Retro Open PvP world in Tibia that officially launched on November 6, 2025. The server is hosted in Brazil (South America), offering strong connectivity and lower latency for players in that region. Retro Open PvP worlds revive classic PvP mechanics with full player-versus-player combat outside protection zones under the nostalgic ruleset, encouraging open engagements and tactical play across the map. Sombra was introduced as a merge of the former worlds Quebra and Ambra.

Community

Even though Sombra is relatively new, its community is rapidly forming as adventurers explore both PvE and PvP content under the retro ruleset. Players tend to form guilds and hunting groups to tackle classic challenges together while also engaging in open PvP rivalries. The blend of old-style PvP mechanics and new player interaction fosters an environment where cooperation and competition go hand-in-hand as the world’s social landscape evolves.

Gameplay Pace

Sombra offers a challenging and dynamic gameplay pace, where progression hinges on both smart hunting strategies and readiness for unpredictable PvP encounters. Because combat is open outside protection zones, players must balance risk and reward, plan tactical retreats, and coordinate with allies. The retro rule set adds depth and intensity, making Sombra appealing to those who enjoy strategic combat, community play, and a vibrant multiplayer experience.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-05-11 06:40:00

On The Last Day There Were 2 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4400
Zevelon Duskbringer58500
Arachir The Ancient One5100
Diblis The Fair933700
The Pale Count154400
The Evil Eye5200
Ocyakao151400
Furyosa1333700
Zushuka1833700
Weakened Shlorg1210900
The Welter152300
Yeti17200
White Pale09800
Rotworm Queen01700
Dharalion51200
Man In The Cave117800
Fernfang1933700
Tyrn03100
Zarabustor533700
Horestis08400
Midnight Panther1100
Undead Cavebear0300
Crustacea Gigantica0010
Draptor0200
Gaz'Haragoth138100
Omrafir1333700
Ferumbras1578600
Ghazbaran15710400
Morgaroth1571300
Orshabaal1572100
Massacre1333700
Dracola1333700
Countess Sorrow1333700
Mr. Punish1333700
The Imperor1310800
The Handmaiden1311700
The Plasmother1311700
Zulazza The Corruptor61000
Chizzoron The Distorter61000
Flamecaller Zazrak15900
Battlemaster Zunzu04300
Hatebreeder533700
Cublarc The Plunderer0300
Dreadmaw010900
Hirintror09500
Gravelord Oshuran63300
Grandfather Tridian533700
Tzumrah The Dazzler41300
Foreman Kneebiter2300
General Murius4900
The Horned Fox0900
Necropharus010500
Demodras012600
Stonecracker01600
Tiquandas Revenge012600
Barbaria71000
Yaga The Crone49400
Grorlam06100
The Big Bad One56800
Dire Penguin03200
The Frog Prince1233700
The Old Whopper48600
Captain Jones52300
Warlord Ruzad513500
Big Boss Trolliver233700
Grand Mother Foulscale0200
Hairman The Huge41700
Rukor Zad516700
Smuggler Baron Silvertoe63300
Willi Wasp4200
Zomba2300
Arthom The Hunter01300
Oodok Witchmaster0200
Groam012900
Munster0600
Teleskor08600
Rottie The Rotworm0010
Apprentice Sheng01900

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.