Sombra

Sombra

World Overview

Sombra is a Retro Open PvP world in Tibia that officially launched on November 6, 2025. The server is hosted in Brazil (South America), offering strong connectivity and lower latency for players in that region. Retro Open PvP worlds revive classic PvP mechanics with full player-versus-player combat outside protection zones under the nostalgic ruleset, encouraging open engagements and tactical play across the map. Sombra was introduced as a merge of the former worlds Quebra and Ambra.

Community

Even though Sombra is relatively new, its community is rapidly forming as adventurers explore both PvE and PvP content under the retro ruleset. Players tend to form guilds and hunting groups to tackle classic challenges together while also engaging in open PvP rivalries. The blend of old-style PvP mechanics and new player interaction fosters an environment where cooperation and competition go hand-in-hand as the world’s social landscape evolves.

Gameplay Pace

Sombra offers a challenging and dynamic gameplay pace, where progression hinges on both smart hunting strategies and readiness for unpredictable PvP encounters. Because combat is open outside protection zones, players must balance risk and reward, plan tactical retreats, and coordinate with allies. The retro rule set adds depth and intensity, making Sombra appealing to those who enjoy strategic combat, community play, and a vibrant multiplayer experience.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-05-26 06:40:01

On The Last Day There Were 3 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4500
Zevelon Duskbringer510000
Arachir The Ancient One51600
Diblis The Fair935200
The Pale Count15500
The Evil Eye51700
Ocyakao15900
Furyosa1335200
Zushuka1835200
Weakened Shlorg1212400
The Welter151000
Yeti171700
White Pale011300
Rotworm Queen03200
Dharalion51200
Man In The Cave119300
Fernfang1935200
Tyrn0500
Zarabustor535200
Horestis09900
Midnight Panther1010
Undead Cavebear01800
Crustacea Gigantica0300
Draptor01000
Gaz'Haragoth13400
Omrafir1335200
Ferumbras15710100
Ghazbaran15711900
Morgaroth1572800
Orshabaal1573600
Massacre1335200
Dracola1335200
Countess Sorrow1335200
Mr. Punish1335200
The Imperor1312300
The Handmaiden1313200
The Plasmother1313200
Zulazza The Corruptor62500
Chizzoron The Distorter62500
Flamecaller Zazrak17400
Battlemaster Zunzu05800
Hatebreeder535200
Cublarc The Plunderer0200
Dreadmaw012400
Hirintror011000
Gravelord Oshuran64800
Grandfather Tridian535200
Tzumrah The Dazzler42800
Foreman Kneebiter21800
General Murius42400
The Horned Fox02400
Necropharus012000
Demodras014100
Stonecracker0100
Tiquandas Revenge014100
Barbaria72500
Yaga The Crone410900
Grorlam07600
The Big Bad One58300
Dire Penguin0600
The Frog Prince1235200
The Old Whopper410100
Captain Jones53800
Warlord Ruzad515000
Big Boss Trolliver235200
Grand Mother Foulscale0900
Hairman The Huge43200
Rukor Zad518200
Smuggler Baron Silvertoe64800
Willi Wasp4010
Zomba2100
Arthom The Hunter0500
Oodok Witchmaster0010
Groam014400
Munster0200
Teleskor010100
Rottie The Rotworm01300
Apprentice Sheng01200

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.