Sombra

Sombra

World Overview

Sombra is a Retro Open PvP world in Tibia that officially launched on November 6, 2025. The server is hosted in Brazil (South America), offering strong connectivity and lower latency for players in that region. Retro Open PvP worlds revive classic PvP mechanics with full player-versus-player combat outside protection zones under the nostalgic ruleset, encouraging open engagements and tactical play across the map. Sombra was introduced as a merge of the former worlds Quebra and Ambra.

Community

Even though Sombra is relatively new, its community is rapidly forming as adventurers explore both PvE and PvP content under the retro ruleset. Players tend to form guilds and hunting groups to tackle classic challenges together while also engaging in open PvP rivalries. The blend of old-style PvP mechanics and new player interaction fosters an environment where cooperation and competition go hand-in-hand as the world’s social landscape evolves.

Gameplay Pace

Sombra offers a challenging and dynamic gameplay pace, where progression hinges on both smart hunting strategies and readiness for unpredictable PvP encounters. Because combat is open outside protection zones, players must balance risk and reward, plan tactical retreats, and coordinate with allies. The retro rule set adds depth and intensity, making Sombra appealing to those who enjoy strategic combat, community play, and a vibrant multiplayer experience.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-08-14 06:40:01

On The Last Day There Were 4 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4400
Zevelon Duskbringer518000
Arachir The Ancient One57500
Diblis The Fair9400
The Pale Count15010
The Evil Eye51200
Ocyakao151700
Furyosa1343200
Zushuka1843200
Weakened Shlorg121300
The Welter151300
Yeti171500
White Pale0400
Rotworm Queen01300
Dharalion54100
Man In The Cave1117300
Fernfang1943200
Tyrn0600
Zarabustor543200
Horestis017900
Midnight Panther1600
Undead Cavebear01500
Crustacea Gigantica0600
Draptor0200
Gaz'Haragoth13500
Omrafir137400
Ferumbras157700
Ghazbaran1573400
Morgaroth15710800
Orshabaal15711600
Massacre1343200
Dracola1343200
Countess Sorrow1343200
Mr. Punish1343200
The Imperor1320300
The Handmaiden13300
The Plasmother1321200
Zulazza The Corruptor6010
Chizzoron The Distorter6010
Flamecaller Zazrak13600
Battlemaster Zunzu013800
Hatebreeder543200
Cublarc The Plunderer0010
Dreadmaw020400
Hirintror0900
Gravelord Oshuran612800
Grandfather Tridian543200
Tzumrah The Dazzler41400
Foreman Kneebiter26900
General Murius410400
The Horned Fox0300
Necropharus020000
Demodras01300
Stonecracker03100
Tiquandas Revenge022100
Barbaria710500
Yaga The Crone418900
Grorlam0800
The Big Bad One516300
Dire Penguin0300
The Frog Prince1243200
The Old Whopper4800
Captain Jones55300
Warlord Ruzad523000
Big Boss Trolliver243200
Grand Mother Foulscale0200
Hairman The Huge46600
Rukor Zad526200
Smuggler Baron Silvertoe612800
Willi Wasp41500
Zomba2100
Arthom The Hunter0700
Oodok Witchmaster0500
Groam022400
Munster0200
Teleskor018100
Rottie The Rotworm05600
Apprentice Sheng0500

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.