Secura

Secura

World Overview

Secura is an Optional PvP world in Tibia that officially launched on November 4, 2002. The server is hosted in Germany (Europe), offering reliable connectivity for players across the European region. Optional PvP worlds prevent player-versus-player combat unless both participants have enabled it, creating a gameplay environment where progression and cooperative play can thrive with PvP only by choice. Secura’s name reflects its more secure gameplay focus.

Community

As one of the longest-running and most iconic Optional PvP worlds, Secura has developed a deep and active community. Veteran players, guilds, and seasoned adventurers make up its core, often coordinating hunts, boss runs, and marketplace activity. Discussions from player forums and community sources reflect a lively social environment, with groups and guilds forming both cooperative and friendly competitive traditions. Secura’s community is known for being welcoming while still offering depth for dedicated players.

Gameplay Pace

Secura offers a balanced and social gameplay pace, with steady progression focused on coordinated hunting, leveling, and cooperation. Because PvP is optional, players can prioritize advancement and teamwork without constant risk of unplanned combat. However, planned PvP encounters still occur and can add excitement when players seek them, making Secura appealing both to players who enjoy community play and those who pursue competitive interaction on their own terms.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-05-11 06:37:36

On The Last Day There Were 17 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4100
Zevelon Duskbringer5700
Arachir The Ancient One5010
Diblis The Fair9800
The Pale Count151100
The Evil Eye5010
Ocyakao151200
Furyosa131900
Zushuka181800
Weakened Shlorg121600
The Welter152100
Yeti171100
White Pale0011
Rotworm Queen0600
Dharalion5300
Man In The Cave111100
Fernfang194700
Tyrn0010
Zarabustor54800
Horestis01400
Midnight Panther1900
Undead Cavebear0100
Crustacea Gigantica0010
Draptor0020
Gaz'Haragoth131400
Omrafir13700
Ferumbras15714700
Ghazbaran15715100
Morgaroth1571100
Orshabaal157500
Massacre13400
Dracola131800
Countess Sorrow131000
Mr. Punish13800
The Imperor132600
The Handmaiden133000
The Plasmother13300
Zulazza The Corruptor6200
Chizzoron The Distorter6200
Flamecaller Zazrak1600
Battlemaster Zunzu0900
Hatebreeder5100
Cublarc The Plunderer0200
Dreadmaw0200
Hirintror0500
Gravelord Oshuran6100
Grandfather Tridian5600
Tzumrah The Dazzler41300
Foreman Kneebiter2010
General Murius4400
The Horned Fox0010
Necropharus0700
Demodras0010
Stonecracker0020
Tiquandas Revenge0020
Barbaria7010
Yaga The Crone4400
Grorlam0010
The Big Bad One5900
Dire Penguin0010
The Frog Prince12500
The Old Whopper4010
Captain Jones5400
Warlord Ruzad5100
Big Boss Trolliver2600
Grand Mother Foulscale0500
Hairman The Huge4400
Rukor Zad5200
Smuggler Baron Silvertoe61300
Willi Wasp4300
Zomba2400
Arthom The Hunter0400
Oodok Witchmaster0010
Groam0010
Munster0100
Teleskor02700
Rottie The Rotworm0800
Apprentice Sheng0600

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.