Secura

Secura Bosses Activity Statistics

This page presents bosses activity statistics for the Secura game world, based on player observations and publicly available in-game data. The information shown here helps players understand which bosses have been encountered recently and how bosses activity changes over time across the selected Tibia game world.

By reviewing these statistics, players can plan hunts more efficiently, reduce time spent checking empty locations, and coordinate better with other players. While boss encounters in Tibia always include an element of randomness, having access to up-to-date activity data provides valuable context that supports smarter decision-making without removing the excitement of exploration.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-02-13 06:37:31

On The Last Day There Were 12 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4200
Zevelon Duskbringer5600
Arachir The Ancient One5400
Diblis The Fair9600
The Pale Count151200
The Evil Eye5010
Ocyakao15900
Furyosa133900
Zushuka18010
Weakened Shlorg12900
The Welter152200
Yeti171600
White Pale0500
Rotworm Queen0800
Dharalion5500
Man In The Cave11300
Fernfang19700
Tyrn0800
Zarabustor5400
Horestis01400
Midnight Panther1700
Undead Cavebear0300
Crustacea Gigantica0200
Draptor0100
Gaz'Haragoth131300
Omrafir131100
Ferumbras1576000
Ghazbaran1576400
Morgaroth1579600
Orshabaal1577900
Massacre13500
Dracola131400
Countess Sorrow13700
Mr. Punish131400
The Imperor13800
The Handmaiden13100
The Plasmother131600
Zulazza The Corruptor6700
Chizzoron The Distorter6700
Flamecaller Zazrak1200
Battlemaster Zunzu0500
Hatebreeder5600
Cublarc The Plunderer0100
Dreadmaw01000
Hirintror0400
Gravelord Oshuran61000
Grandfather Tridian5100
Tzumrah The Dazzler4010
Foreman Kneebiter2400
General Murius4400
The Horned Fox0010
Necropharus0100
Demodras0020
Stonecracker0020
Tiquandas Revenge0020
Barbaria71900
Yaga The Crone4010
Grorlam0020
The Big Bad One5600
Dire Penguin0030
The Frog Prince12200
The Old Whopper4500
Captain Jones5300
Warlord Ruzad5200
Big Boss Trolliver2200
Grand Mother Foulscale0400
Hairman The Huge4010
Rukor Zad5100
Smuggler Baron Silvertoe61100
Willi Wasp4300
Zomba2500
Arthom The Hunter0400
Oodok Witchmaster0100
Groam0900
Munster0010
Teleskor01000
Rottie The Rotworm02000
Apprentice Sheng0400

Secura

World Overview

Secura is an Optional PvP world in Tibia that officially launched on November 4, 2002. The server is hosted in Germany (Europe), offering reliable connectivity for players across the European region. Optional PvP worlds prevent player-versus-player combat unless both participants have enabled it, creating a gameplay environment where progression and cooperative play can thrive with PvP only by choice. Secura’s name reflects its more secure gameplay focus.

Community

As one of the longest-running and most iconic Optional PvP worlds, Secura has developed a deep and active community. Veteran players, guilds, and seasoned adventurers make up its core, often coordinating hunts, boss runs, and marketplace activity. Discussions from player forums and community sources reflect a lively social environment, with groups and guilds forming both cooperative and friendly competitive traditions. Secura’s community is known for being welcoming while still offering depth for dedicated players.

Gameplay Pace

Secura offers a balanced and social gameplay pace, with steady progression focused on coordinated hunting, leveling, and cooperation. Because PvP is optional, players can prioritize advancement and teamwork without constant risk of unplanned combat. However, planned PvP encounters still occur and can add excitement when players seek them, making Secura appealing both to players who enjoy community play and those who pursue competitive interaction on their own terms.

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.