Secura

Secura

World Overview

Secura is an Optional PvP world in Tibia that officially launched on November 4, 2002. The server is hosted in Germany (Europe), offering reliable connectivity for players across the European region. Optional PvP worlds prevent player-versus-player combat unless both participants have enabled it, creating a gameplay environment where progression and cooperative play can thrive with PvP only by choice. Secura’s name reflects its more secure gameplay focus.

Community

As one of the longest-running and most iconic Optional PvP worlds, Secura has developed a deep and active community. Veteran players, guilds, and seasoned adventurers make up its core, often coordinating hunts, boss runs, and marketplace activity. Discussions from player forums and community sources reflect a lively social environment, with groups and guilds forming both cooperative and friendly competitive traditions. Secura’s community is known for being welcoming while still offering depth for dedicated players.

Gameplay Pace

Secura offers a balanced and social gameplay pace, with steady progression focused on coordinated hunting, leveling, and cooperation. Because PvP is optional, players can prioritize advancement and teamwork without constant risk of unplanned combat. However, planned PvP encounters still occur and can add excitement when players seek them, making Secura appealing both to players who enjoy community play and those who pursue competitive interaction on their own terms.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-08-14 06:38:07

On The Last Day There Were 10 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4400
Zevelon Duskbringer5500
Arachir The Ancient One5400
Diblis The Fair9600
The Pale Count151400
The Evil Eye5300
Ocyakao15600
Furyosa131400
Zushuka181400
Weakened Shlorg12900
The Welter152400
Yeti17500
White Pale0400
Rotworm Queen0010
Dharalion5600
Man In The Cave11400
Fernfang19100
Tyrn0600
Zarabustor5300
Horestis0010
Midnight Panther1800
Undead Cavebear0100
Crustacea Gigantica0010
Draptor0100
Gaz'Haragoth13600
Omrafir13300
Ferumbras1577200
Ghazbaran1577700
Morgaroth15710600
Orshabaal15710000
Massacre131500
Dracola13500
Countess Sorrow131600
Mr. Punish13100
The Imperor13700
The Handmaiden13600
The Plasmother13010
Zulazza The Corruptor6700
Chizzoron The Distorter6700
Flamecaller Zazrak1010
Battlemaster Zunzu0200
Hatebreeder5400
Cublarc The Plunderer0600
Dreadmaw05100
Hirintror0500
Gravelord Oshuran61000
Grandfather Tridian5600
Tzumrah The Dazzler4900
Foreman Kneebiter2200
General Murius4700
The Horned Fox0030
Necropharus0300
Demodras0020
Stonecracker0300
Tiquandas Revenge0020
Barbaria7300
Yaga The Crone4600
Grorlam0100
The Big Bad One5300
Dire Penguin0010
The Frog Prince12900
The Old Whopper4300
Captain Jones5010
Warlord Ruzad51300
Big Boss Trolliver2400
Grand Mother Foulscale0100
Hairman The Huge4600
Rukor Zad51900
Smuggler Baron Silvertoe6600
Willi Wasp4100
Zomba2200
Arthom The Hunter0200
Oodok Witchmaster01200
Groam01100
Munster0100
Teleskor07100
Rottie The Rotworm01100
Apprentice Sheng0200

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.