This page presents bosses activity statistics for the Refugia game world, based on player observations and publicly available in-game data. The information shown here helps players understand which bosses have been encountered recently and how bosses activity changes over time across the selected Tibia game world.
By reviewing these statistics, players can plan hunts more efficiently, reduce time spent checking empty locations, and coordinate better with other players. While boss encounters in Tibia always include an element of randomness, having access to up-to-date activity data provides valuable context that supports smarter decision-making without removing the excitement of exploration.
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Current Time (CET) Now: |
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| Last Update Database Time (CET) And Bosses Seen Last Day: |
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| 2026-02-13 06:36:36 |
On The Last Day There Were 9 Of 78 Bosses.
Refugia is an Optional PvP world in Tibia that officially launched on July 20, 2005. The server is hosted in the United Kingdom (Europe), providing stable connectivity for players in the European region. In Optional PvP worlds, player-versus-player combat occurs only when both participants enable it, allowing players to focus on progression and cooperation while retaining the choice to engage in PvP when desired.
The community on Refugia is known for being active and socially oriented, blending veteran players with a variety of newer adventurers. Social groups, hunts, and cooperative events are common as players organize around shared goals such as boss runs and coordinated hunts. Because PvP is optional rather than enforced, players tend to emphasize teamwork and interaction without constant conflict dominating daily activity.
Refugia offers a steady and flexible gameplay pace, where progression is shaped by coordinated hunting, character development, and economic growth rather than frequent unplanned PvP encounters. Optional PvP allows for engaging combat when players choose it, but otherwise the world encourages methodical leveling, strategic planning, and community cooperation.
This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.
The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.
By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.
All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.
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