Refugia

Refugia Bosses Activity Statistics

This page presents bosses activity statistics for the Refugia game world, based on player observations and publicly available in-game data. The information shown here helps players understand which bosses have been encountered recently and how bosses activity changes over time across the selected Tibia game world.

By reviewing these statistics, players can plan hunts more efficiently, reduce time spent checking empty locations, and coordinate better with other players. While boss encounters in Tibia always include an element of randomness, having access to up-to-date activity data provides valuable context that supports smarter decision-making without removing the excitement of exploration.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-02-13 06:36:36

On The Last Day There Were 9 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4300
Zevelon Duskbringer5200
Arachir The Ancient One5200
Diblis The Fair9900
The Pale Count15200
The Evil Eye5100
Ocyakao15300
Furyosa1315300
Zushuka18010
Weakened Shlorg12500
The Welter15100
Yeti171900
White Pale0200
Rotworm Queen0700
Dharalion5200
Man In The Cave11300
Fernfang193100
Tyrn0600
Zarabustor5900
Horestis0200
Midnight Panther11700
Undead Cavebear0100
Crustacea Gigantica0010
Draptor0010
Gaz'Haragoth131500
Omrafir131800
Ferumbras1574500
Ghazbaran1571800
Morgaroth1576100
Orshabaal15713400
Massacre13800
Dracola13400
Countess Sorrow13700
Mr. Punish131000
The Imperor13200
The Handmaiden132000
The Plasmother13500
Zulazza The Corruptor61600
Chizzoron The Distorter61600
Flamecaller Zazrak1100
Battlemaster Zunzu0700
Hatebreeder5500
Cublarc The Plunderer0100
Dreadmaw02200
Hirintror0200
Gravelord Oshuran6100
Grandfather Tridian5700
Tzumrah The Dazzler41900
Foreman Kneebiter2100
General Murius4010
The Horned Fox0300
Necropharus0300
Demodras0200
Stonecracker0400
Tiquandas Revenge0200
Barbaria7400
Yaga The Crone4200
Grorlam0300
The Big Bad One5100
Dire Penguin0100
The Frog Prince121000
The Old Whopper4800
Captain Jones5400
Warlord Ruzad5010
Big Boss Trolliver2400
Grand Mother Foulscale0500
Hairman The Huge4100
Rukor Zad5010
Smuggler Baron Silvertoe6200
Willi Wasp4200
Zomba2010
Arthom The Hunter0200
Oodok Witchmaster0300
Groam0010
Munster0010
Teleskor02000
Rottie The Rotworm02300
Apprentice Sheng0300

Refugia

World Overview

Refugia is an Optional PvP world in Tibia that officially launched on July 20, 2005. The server is hosted in the United Kingdom (Europe), providing stable connectivity for players in the European region. In Optional PvP worlds, player-versus-player combat occurs only when both participants enable it, allowing players to focus on progression and cooperation while retaining the choice to engage in PvP when desired.

Community

The community on Refugia is known for being active and socially oriented, blending veteran players with a variety of newer adventurers. Social groups, hunts, and cooperative events are common as players organize around shared goals such as boss runs and coordinated hunts. Because PvP is optional rather than enforced, players tend to emphasize teamwork and interaction without constant conflict dominating daily activity.

Gameplay Pace

Refugia offers a steady and flexible gameplay pace, where progression is shaped by coordinated hunting, character development, and economic growth rather than frequent unplanned PvP encounters. Optional PvP allows for engaging combat when players choose it, but otherwise the world encourages methodical leveling, strategic planning, and community cooperation.

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.