Ourobra

Ourobra

World Overview

Ourobra is an Open PvP world in Tibia that officially launched on September 09, 2024. The server is hosted in Brazil (South America), which typically provides lower latency and strong connectivity for players in that region. In Open PvP worlds, player-versus-player combat is permitted freely outside protection zones, making strategic battles and spontaneous encounters a central aspect of gameplay.

Community

The community on Ourobra is active and competitive, blending established hunters with players seeking engaging PvP experiences. Since its creation from the merge of Bombra and Utobra, players have formed guilds, alliances, and hunting groups that compete for prestigious spawns and coordinated team activities. Open world conflict frequently influences social dynamics, encouraging both cooperation and rivalry.

Gameplay Pace

Ourobra offers a dynamic and high-energy gameplay pace, where progress depends on both efficient hunting and readiness for PvP clashes. Open PvP environments require players to make tactical decisions, adapt on the fly, and balance risk with reward. This makes the world especially appealing to players who enjoy lively interactions and strategic combat in a constantly evolving multiplayer environment.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-05-26 06:31:16

On The Last Day There Were 7 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4300
Zevelon Duskbringer5300
Arachir The Ancient One5500
Diblis The Fair9300
The Pale Count15200
The Evil Eye5100
Ocyakao15900
Furyosa136900
Zushuka181500
Weakened Shlorg122200
The Welter152600
Yeti17400
White Pale01000
Rotworm Queen0400
Dharalion5600
Man In The Cave111600
Fernfang199300
Tyrn0900
Zarabustor5010
Horestis01400
Midnight Panther12800
Undead Cavebear0020
Crustacea Gigantica0100
Draptor0300
Gaz'Haragoth139700
Omrafir13400
Ferumbras1574400
Ghazbaran15713100
Morgaroth1572300
Orshabaal15716900
Massacre13600
Dracola131200
Countess Sorrow13400
Mr. Punish13800
The Imperor13200
The Handmaiden13800
The Plasmother131700
Zulazza The Corruptor62000
Chizzoron The Distorter62000
Flamecaller Zazrak12300
Battlemaster Zunzu01000
Hatebreeder5100
Cublarc The Plunderer0010
Dreadmaw01100
Hirintror0700
Gravelord Oshuran6700
Grandfather Tridian51300
Tzumrah The Dazzler41000
Foreman Kneebiter2300
General Murius4500
The Horned Fox0010
Necropharus0200
Demodras0100
Stonecracker0010
Tiquandas Revenge0100
Barbaria7400
Yaga The Crone4300
Grorlam0300
The Big Bad One5400
Dire Penguin0500
The Frog Prince12200
The Old Whopper41600
Captain Jones51000
Warlord Ruzad51000
Big Boss Trolliver2400
Grand Mother Foulscale0300
Hairman The Huge4100
Rukor Zad51200
Smuggler Baron Silvertoe6100
Willi Wasp4010
Zomba2300
Arthom The Hunter0500
Oodok Witchmaster0300
Groam0010
Munster0300
Teleskor010600
Rottie The Rotworm02400
Apprentice Sheng0100

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.