Ombra

Ombra

World Overview

Ombra is an Open PvP world in Tibia that officially launched on April 10, 2018. The server is hosted in Brazil (South America), providing strong regional connectivity and generally low latency for players in that area. In Open PvP worlds, player-versus-player combat is permitted freely outside protection zones, making strategic battles, spontaneous engagements, and rivalries a central part of the gameplay experience. Ombra also benefits from BattlEye anti-cheat protection, enhancing fair play.

Community

The community on Ombra is active and social, with a blend of experienced players and those seeking lively PvP interaction. Because open combat is a hallmark of the server’s ruleset, players often form guilds, coordinate group hunts, and engage in world events that mix cooperative gameplay with competitive conflict. Players on Ombra typically enjoy both team-oriented objectives and open world PvP skirmishes that shape the social dynamics.

Gameplay Pace

Ombra offers a dynamic and engaging gameplay pace, where efficient hunting, strategic movement, and awareness of other players are essential. The Open PvP ruleset encourages tactical decision-making, as players must balance progression with the ever-present possibility of combat. This makes Ombra a compelling world for those who enjoy frequent interaction with other players, both in cooperative hunts and in PvP encounters.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-05-25 06:30:20

On The Last Day There Were 9 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4200
Zevelon Duskbringer5300
Arachir The Ancient One5200
Diblis The Fair9600
The Pale Count151900
The Evil Eye5200
Ocyakao151700
Furyosa131300
Zushuka18400
Weakened Shlorg121800
The Welter15500
Yeti17900
White Pale01400
Rotworm Queen0300
Dharalion5400
Man In The Cave11900
Fernfang191200
Tyrn01000
Zarabustor53400
Horestis01000
Midnight Panther1010
Undead Cavebear0030
Crustacea Gigantica0010
Draptor0300
Gaz'Haragoth13200
Omrafir132100
Ferumbras1576300
Ghazbaran1578300
Morgaroth15714800
Orshabaal15710600
Massacre131600
Dracola13300
Countess Sorrow13200
Mr. Punish13100
The Imperor13600
The Handmaiden131500
The Plasmother13900
Zulazza The Corruptor6600
Chizzoron The Distorter6600
Flamecaller Zazrak1100
Battlemaster Zunzu01400
Hatebreeder54700
Cublarc The Plunderer0010
Dreadmaw03300
Hirintror0200
Gravelord Oshuran63300
Grandfather Tridian51000
Tzumrah The Dazzler4500
Foreman Kneebiter21500
General Murius4100
The Horned Fox0010
Necropharus0300
Demodras0500
Stonecracker0010
Tiquandas Revenge0010
Barbaria7010
Yaga The Crone41400
Grorlam0200
The Big Bad One5200
Dire Penguin0400
The Frog Prince12300
The Old Whopper4600
Captain Jones5600
Warlord Ruzad51000
Big Boss Trolliver2100
Grand Mother Foulscale0300
Hairman The Huge4400
Rukor Zad5200
Smuggler Baron Silvertoe6800
Willi Wasp4300
Zomba2500
Arthom The Hunter0100
Oodok Witchmaster01000
Groam01200
Munster0010
Teleskor07000
Rottie The Rotworm05000
Apprentice Sheng0500

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.