Oceanis

Oceanis

World Overview

Oceanis is an Optional PvP world in Tibia that officially launched on April 10, 2024. The server is hosted in Singapore (Asia), making it one of the first *Oceanic Game Worlds* designed to provide improved connectivity for players in the Oceania region. In Optional PvP worlds, player-versus-player combat occurs only when both participants allow it, balancing progression and choice in conflict.

Community

The community on Oceanis features a blend of players exploring a relatively new world environment. Many early players have formed guilds and hunting groups, while others enjoy a more relaxed, cooperative playstyle without constant confrontation. Being part of the Oceanic world trio (Oceanis, Stralis, Victoris) fosters a dynamic mix of players curious about how this regional experiment evolves.

Gameplay Pace

Oceanis offers a balanced and accessible gameplay pace, where players can focus on exploration, leveling, and economic activities without constant PvP threats unless they choose it. The optional combat setting and server location provide a welcoming environment for both cooperative hunters and those seeking occasional competitive play.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-05-26 06:30:01

On The Last Day There Were 5 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4100
Zevelon Duskbringer5500
Arachir The Ancient One5100
Diblis The Fair9300
The Pale Count151200
The Evil Eye51400
Ocyakao152400
Furyosa1314300
Zushuka18500
Weakened Shlorg12900
The Welter153200
Yeti172200
White Pale0100
Rotworm Queen0500
Dharalion5400
Man In The Cave11300
Fernfang1912100
Tyrn01100
Zarabustor53500
Horestis0900
Midnight Panther1010
Undead Cavebear0500
Crustacea Gigantica0300
Draptor0300
Gaz'Haragoth13900
Omrafir13800
Ferumbras1576700
Ghazbaran1577500
Morgaroth1574300
Orshabaal1572800
Massacre131800
Dracola131500
Countess Sorrow13200
Mr. Punish132700
The Imperor13800
The Handmaiden131700
The Plasmother132800
Zulazza The Corruptor6800
Chizzoron The Distorter6800
Flamecaller Zazrak1010
Battlemaster Zunzu0100
Hatebreeder55000
Cublarc The Plunderer0300
Dreadmaw02800
Hirintror0200
Gravelord Oshuran6010
Grandfather Tridian59000
Tzumrah The Dazzler4800
Foreman Kneebiter2100
General Murius4010
The Horned Fox0800
Necropharus04400
Demodras0600
Stonecracker0010
Tiquandas Revenge0600
Barbaria74500
Yaga The Crone49500
Grorlam04000
The Big Bad One5800
Dire Penguin0400
The Frog Prince12100
The Old Whopper42100
Captain Jones54000
Warlord Ruzad51500
Big Boss Trolliver2800
Grand Mother Foulscale0300
Hairman The Huge48100
Rukor Zad515500
Smuggler Baron Silvertoe6800
Willi Wasp4400
Zomba2200
Arthom The Hunter0600
Oodok Witchmaster0200
Groam03900
Munster0100
Teleskor0500
Rottie The Rotworm03600
Apprentice Sheng01000

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.