Oceanis

Oceanis

World Overview

Oceanis is an Optional PvP world in Tibia that officially launched on April 10, 2024. The server is hosted in Singapore (Asia), making it one of the first *Oceanic Game Worlds* designed to provide improved connectivity for players in the Oceania region. In Optional PvP worlds, player-versus-player combat occurs only when both participants allow it, balancing progression and choice in conflict.

Community

The community on Oceanis features a blend of players exploring a relatively new world environment. Many early players have formed guilds and hunting groups, while others enjoy a more relaxed, cooperative playstyle without constant confrontation. Being part of the Oceanic world trio (Oceanis, Stralis, Victoris) fosters a dynamic mix of players curious about how this regional experiment evolves.

Gameplay Pace

Oceanis offers a balanced and accessible gameplay pace, where players can focus on exploration, leveling, and economic activities without constant PvP threats unless they choose it. The optional combat setting and server location provide a welcoming environment for both cooperative hunters and those seeking occasional competitive play.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-05-11 06:30:01

On The Last Day There Were 7 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4300
Zevelon Duskbringer5700
Arachir The Ancient One5700
Diblis The Fair9900
The Pale Count151600
The Evil Eye51300
Ocyakao15900
Furyosa1312800
Zushuka181100
Weakened Shlorg121300
The Welter151700
Yeti17700
White Pale0800
Rotworm Queen0400
Dharalion5300
Man In The Cave11100
Fernfang1910600
Tyrn01800
Zarabustor52000
Horestis04200
Midnight Panther1010
Undead Cavebear0010
Crustacea Gigantica0200
Draptor0200
Gaz'Haragoth131400
Omrafir13800
Ferumbras1575200
Ghazbaran1576000
Morgaroth1572800
Orshabaal1571300
Massacre13300
Dracola13010
Countess Sorrow13300
Mr. Punish131200
The Imperor13800
The Handmaiden13200
The Plasmother131300
Zulazza The Corruptor6200
Chizzoron The Distorter6200
Flamecaller Zazrak1200
Battlemaster Zunzu0900
Hatebreeder53500
Cublarc The Plunderer0010
Dreadmaw01300
Hirintror01000
Gravelord Oshuran6400
Grandfather Tridian57500
Tzumrah The Dazzler41400
Foreman Kneebiter24600
General Murius4010
The Horned Fox01000
Necropharus02900
Demodras05300
Stonecracker0300
Tiquandas Revenge0700
Barbaria73000
Yaga The Crone48000
Grorlam02500
The Big Bad One52800
Dire Penguin0400
The Frog Prince12200
The Old Whopper4600
Captain Jones52500
Warlord Ruzad5010
Big Boss Trolliver2700
Grand Mother Foulscale0200
Hairman The Huge46600
Rukor Zad514000
Smuggler Baron Silvertoe63000
Willi Wasp4500
Zomba2200
Arthom The Hunter0200
Oodok Witchmaster0020
Groam02400
Munster0200
Teleskor0100
Rottie The Rotworm02100
Apprentice Sheng0400

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.