Oceanis

Oceanis

World Overview

Oceanis is an Optional PvP world in Tibia that officially launched on April 10, 2024. The server is hosted in Singapore (Asia), making it one of the first *Oceanic Game Worlds* designed to provide improved connectivity for players in the Oceania region. In Optional PvP worlds, player-versus-player combat occurs only when both participants allow it, balancing progression and choice in conflict.

Community

The community on Oceanis features a blend of players exploring a relatively new world environment. Many early players have formed guilds and hunting groups, while others enjoy a more relaxed, cooperative playstyle without constant confrontation. Being part of the Oceanic world trio (Oceanis, Stralis, Victoris) fosters a dynamic mix of players curious about how this regional experiment evolves.

Gameplay Pace

Oceanis offers a balanced and accessible gameplay pace, where players can focus on exploration, leveling, and economic activities without constant PvP threats unless they choose it. The optional combat setting and server location provide a welcoming environment for both cooperative hunters and those seeking occasional competitive play.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-09-15 06:30:01

On The Last Day There Were 3 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4600
Zevelon Duskbringer5300
Arachir The Ancient One5200
Diblis The Fair91000
The Pale Count152000
The Evil Eye5200
Ocyakao15100
Furyosa134900
Zushuka181700
Weakened Shlorg122700
The Welter155300
Yeti17700
White Pale0700
Rotworm Queen03500
Dharalion5700
Man In The Cave112000
Fernfang1923300
Tyrn01700
Zarabustor56000
Horestis0400
Midnight Panther1300
Undead Cavebear0200
Crustacea Gigantica0200
Draptor0600
Gaz'Haragoth132200
Omrafir137500
Ferumbras157700
Ghazbaran1571300
Morgaroth15715500
Orshabaal15714000
Massacre13400
Dracola136000
Countess Sorrow132700
Mr. Punish136300
The Imperor132200
The Handmaiden1312900
The Plasmother1310600
Zulazza The Corruptor6100
Chizzoron The Distorter6100
Flamecaller Zazrak1200
Battlemaster Zunzu01200
Hatebreeder5010
Cublarc The Plunderer0700
Dreadmaw01000
Hirintror01400
Gravelord Oshuran62900
Grandfather Tridian5200
Tzumrah The Dazzler4400
Foreman Kneebiter21100
General Murius41400
The Horned Fox02100
Necropharus02100
Demodras0200
Stonecracker02100
Tiquandas Revenge0010
Barbaria7400
Yaga The Crone42300
Grorlam0300
The Big Bad One5800
Dire Penguin0200
The Frog Prince12700
The Old Whopper46900
Captain Jones515200
Warlord Ruzad5300
Big Boss Trolliver24800
Grand Mother Foulscale0700
Hairman The Huge42700
Rukor Zad51800
Smuggler Baron Silvertoe6200
Willi Wasp4010
Zomba2200
Arthom The Hunter0200
Oodok Witchmaster0100
Groam06800
Munster0400
Teleskor09100
Rottie The Rotworm03700
Apprentice Sheng01000

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.