Monza

Monza

World Overview

Monza is an Optional PvP world in Tibia that officially launched on April 19, 2018. The server is hosted in the United Kingdom (Europe), providing reliable connectivity and low latency for players in that region. In Optional PvP worlds, player-versus-player combat only occurs when both participants have enabled PvP, creating a more controlled environment where progression and social coordination take priority, while still allowing PvP encounters by choice.

Community

The community on Monza is known for being engaged and social, with a mix of cooperative players and competitive guilds. Since its inception, many adventurers have formed guilds, organized hunts, and taken part in shared activities such as boss runs and market trading. Because PvP is optional, players can emphasize teamwork and strategy, while still arranging PvP encounters with willing opponents. The result is a lively world with friendly collaboration alongside selective competition.

Gameplay Pace

Monza offers a balanced and enjoyable gameplay pace, where steady progression, group play, and social interaction are key components of the experience. Players can focus on leveling, coordinated group activities, and economic growth without constant PvP pressure, but optional combat provides an added layer of challenge for those seeking competitive engagement. This flexibility makes Monza suitable for a wide range of playstyles.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-05-26 06:26:21

On The Last Day There Were 12 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4200
Zevelon Duskbringer5200
Arachir The Ancient One5600
Diblis The Fair9300
The Pale Count152000
The Evil Eye5010
Ocyakao15010
Furyosa133000
Zushuka181200
Weakened Shlorg121900
The Welter151700
Yeti17200
White Pale0300
Rotworm Queen0300
Dharalion5600
Man In The Cave111000
Fernfang19010
Tyrn0300
Zarabustor5300
Horestis0800
Midnight Panther1600
Undead Cavebear0200
Crustacea Gigantica0100
Draptor0050
Gaz'Haragoth13700
Omrafir13300
Ferumbras157700
Ghazbaran1576300
Morgaroth15715600
Orshabaal15712500
Massacre131200
Dracola13300
Countess Sorrow131400
Mr. Punish131400
The Imperor131600
The Handmaiden13500
The Plasmother13010
Zulazza The Corruptor6300
Chizzoron The Distorter6300
Flamecaller Zazrak11000
Battlemaster Zunzu0700
Hatebreeder5100
Cublarc The Plunderer0300
Dreadmaw0100
Hirintror0400
Gravelord Oshuran6900
Grandfather Tridian5010
Tzumrah The Dazzler42100
Foreman Kneebiter2300
General Murius4400
The Horned Fox0010
Necropharus0100
Demodras0010
Stonecracker0030
Tiquandas Revenge0010
Barbaria71500
Yaga The Crone41200
Grorlam0800
The Big Bad One5500
Dire Penguin0200
The Frog Prince12400
The Old Whopper4300
Captain Jones5400
Warlord Ruzad5100
Big Boss Trolliver2100
Grand Mother Foulscale0010
Hairman The Huge4900
Rukor Zad5010
Smuggler Baron Silvertoe6600
Willi Wasp4200
Zomba2100
Arthom The Hunter0100
Oodok Witchmaster0600
Groam0800
Munster0200
Teleskor012200
Rottie The Rotworm0500
Apprentice Sheng0300

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.