Monza

Monza Bosses Activity Statistics

This page presents bosses activity statistics for the Monza game world, based on player observations and publicly available in-game data. The information shown here helps players understand which bosses have been encountered recently and how bosses activity changes over time across the selected Tibia game world.

By reviewing these statistics, players can plan hunts more efficiently, reduce time spent checking empty locations, and coordinate better with other players. While boss encounters in Tibia always include an element of randomness, having access to up-to-date activity data provides valuable context that supports smarter decision-making without removing the excitement of exploration.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-03-11 06:26:01

On The Last Day There Were 11 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4010
Zevelon Duskbringer5200
Arachir The Ancient One5500
Diblis The Fair91200
The Pale Count15600
The Evil Eye5200
Ocyakao151000
Furyosa131500
Zushuka18400
Weakened Shlorg122600
The Welter152100
Yeti171400
White Pale01000
Rotworm Queen0200
Dharalion5010
Man In The Cave11300
Fernfang192000
Tyrn0400
Zarabustor5010
Horestis0600
Midnight Panther11000
Undead Cavebear0040
Crustacea Gigantica0010
Draptor0300
Gaz'Haragoth136100
Omrafir13400
Ferumbras15710000
Ghazbaran15714900
Morgaroth1578000
Orshabaal1574900
Massacre13600
Dracola13500
Countess Sorrow13800
Mr. Punish13600
The Imperor131000
The Handmaiden131900
The Plasmother131300
Zulazza The Corruptor61200
Chizzoron The Distorter61200
Flamecaller Zazrak1100
Battlemaster Zunzu0100
Hatebreeder5010
Cublarc The Plunderer0030
Dreadmaw0400
Hirintror0300
Gravelord Oshuran6600
Grandfather Tridian51700
Tzumrah The Dazzler42000
Foreman Kneebiter2200
General Murius4500
The Horned Fox0200
Necropharus0100
Demodras0300
Stonecracker0100
Tiquandas Revenge0300
Barbaria7700
Yaga The Crone4400
Grorlam0100
The Big Bad One5100
Dire Penguin0100
The Frog Prince12010
The Old Whopper41300
Captain Jones5600
Warlord Ruzad5010
Big Boss Trolliver2100
Grand Mother Foulscale0300
Hairman The Huge41300
Rukor Zad5500
Smuggler Baron Silvertoe6700
Willi Wasp4500
Zomba2500
Arthom The Hunter01200
Oodok Witchmaster0020
Groam0500
Munster0100
Teleskor04600
Rottie The Rotworm0400
Apprentice Sheng0010

Monza

World Overview

Monza is an Optional PvP world in Tibia that officially launched on April 19, 2018. The server is hosted in the United Kingdom (Europe), providing reliable connectivity and low latency for players in that region. In Optional PvP worlds, player-versus-player combat only occurs when both participants have enabled PvP, creating a more controlled environment where progression and social coordination take priority, while still allowing PvP encounters by choice.

Community

The community on Monza is known for being engaged and social, with a mix of cooperative players and competitive guilds. Since its inception, many adventurers have formed guilds, organized hunts, and taken part in shared activities such as boss runs and market trading. Because PvP is optional, players can emphasize teamwork and strategy, while still arranging PvP encounters with willing opponents. The result is a lively world with friendly collaboration alongside selective competition.

Gameplay Pace

Monza offers a balanced and enjoyable gameplay pace, where steady progression, group play, and social interaction are key components of the experience. Players can focus on leveling, coordinated group activities, and economic growth without constant PvP pressure, but optional combat provides an added layer of challenge for those seeking competitive engagement. This flexibility makes Monza suitable for a wide range of playstyles.

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.