Monza

Monza

World Overview

Monza is an Optional PvP world in Tibia that officially launched on April 19, 2018. The server is hosted in the United Kingdom (Europe), providing reliable connectivity and low latency for players in that region. In Optional PvP worlds, player-versus-player combat only occurs when both participants have enabled PvP, creating a more controlled environment where progression and social coordination take priority, while still allowing PvP encounters by choice.

Community

The community on Monza is known for being engaged and social, with a mix of cooperative players and competitive guilds. Since its inception, many adventurers have formed guilds, organized hunts, and taken part in shared activities such as boss runs and market trading. Because PvP is optional, players can emphasize teamwork and strategy, while still arranging PvP encounters with willing opponents. The result is a lively world with friendly collaboration alongside selective competition.

Gameplay Pace

Monza offers a balanced and enjoyable gameplay pace, where steady progression, group play, and social interaction are key components of the experience. Players can focus on leveling, coordinated group activities, and economic growth without constant PvP pressure, but optional combat provides an added layer of challenge for those seeking competitive engagement. This flexibility makes Monza suitable for a wide range of playstyles.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-07-11 06:26:17

On The Last Day There Were 13 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4500
Zevelon Duskbringer5010
Arachir The Ancient One5700
Diblis The Fair9300
The Pale Count15200
The Evil Eye5600
Ocyakao15600
Furyosa131600
Zushuka18600
Weakened Shlorg12010
The Welter15200
Yeti17200
White Pale0300
Rotworm Queen0100
Dharalion51200
Man In The Cave112700
Fernfang192400
Tyrn0200
Zarabustor52700
Horestis0300
Midnight Panther1010
Undead Cavebear0030
Crustacea Gigantica0010
Draptor0100
Gaz'Haragoth135300
Omrafir13700
Ferumbras1575300
Ghazbaran15710900
Morgaroth1573300
Orshabaal15717100
Massacre13700
Dracola131700
Countess Sorrow13200
Mr. Punish13800
The Imperor13500
The Handmaiden13200
The Plasmother131400
Zulazza The Corruptor6700
Chizzoron The Distorter6700
Flamecaller Zazrak11500
Battlemaster Zunzu0600
Hatebreeder5010
Cublarc The Plunderer0100
Dreadmaw01900
Hirintror0010
Gravelord Oshuran6010
Grandfather Tridian5300
Tzumrah The Dazzler42400
Foreman Kneebiter21200
General Murius4200
The Horned Fox0010
Necropharus01300
Demodras0010
Stonecracker0010
Tiquandas Revenge0200
Barbaria7010
Yaga The Crone4200
Grorlam01700
The Big Bad One5200
Dire Penguin0100
The Frog Prince121200
The Old Whopper4400
Captain Jones52300
Warlord Ruzad5100
Big Boss Trolliver2300
Grand Mother Foulscale0300
Hairman The Huge42000
Rukor Zad5100
Smuggler Baron Silvertoe62000
Willi Wasp4500
Zomba2200
Arthom The Hunter0400
Oodok Witchmaster0010
Groam0100
Munster0300
Teleskor02600
Rottie The Rotworm01500
Apprentice Sheng0100

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.