Monstera

Monstera

World Overview

Monstera is a **Retro Hardcore PvP** world in Tibia that officially went online on November 6, 2025. Retro Hardcore PvP means that PvP is highly restrictive and follows older Tibia rulesets with severe penalties, making player-versus-player combat intense and dangerous for those who choose to engage. This combination of retro mechanics and hardcore PvP creates an environment where risk is elevated and every encounter matters.

Community

The community on Monstera is built around a shared appreciation for classic Tibia mechanics combined with high stakes combat. Players who enjoy veteran-level challenge, strategic group play, and careful planning are drawn to this world. Guilds often form tight-knit groups to tackle difficult hunts and defend their territory, fostering deep social engagement among committed players.

Gameplay Pace

Monstera delivers a **challenging and deliberate gameplay pace**. Progressing on this world requires careful planning, cooperative team play, and readiness for sudden PvP confrontations. The retro and hardcore ruleset means mistakes can be costly, so players often move methodically, valuing safety, strategy, and group coordination over rapid leveling.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-05-26 06:25:58

On The Last Day There Were 2 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4200
Zevelon Duskbringer5300
Arachir The Ancient One5010
Diblis The Fair9010
The Pale Count15200
The Evil Eye5100
Ocyakao15700
Furyosa1313200
Zushuka18200
Weakened Shlorg121700
The Welter152400
Yeti171500
White Pale0300
Rotworm Queen01400
Dharalion5100
Man In The Cave112300
Fernfang1935200
Tyrn0100
Zarabustor5500
Horestis02100
Midnight Panther1200
Undead Cavebear0200
Crustacea Gigantica0700
Draptor0400
Gaz'Haragoth131700
Omrafir131500
Ferumbras15711800
Ghazbaran1575400
Morgaroth15716200
Orshabaal1572700
Massacre132000
Dracola13800
Countess Sorrow132100
Mr. Punish135400
The Imperor132100
The Handmaiden138800
The Plasmother132500
Zulazza The Corruptor6600
Chizzoron The Distorter6600
Flamecaller Zazrak13100
Battlemaster Zunzu01300
Hatebreeder5100
Cublarc The Plunderer0600
Dreadmaw06900
Hirintror0700
Gravelord Oshuran61200
Grandfather Tridian52000
Tzumrah The Dazzler4600
Foreman Kneebiter2800
General Murius4600
The Horned Fox0200
Necropharus015700
Demodras02100
Stonecracker03200
Tiquandas Revenge01900
Barbaria7400
Yaga The Crone41400
Grorlam0800
The Big Bad One5700
Dire Penguin0100
The Frog Prince121200
The Old Whopper4500
Captain Jones5600
Warlord Ruzad57400
Big Boss Trolliver2800
Grand Mother Foulscale0400
Hairman The Huge4400
Rukor Zad5900
Smuggler Baron Silvertoe61400
Willi Wasp4500
Zomba2300
Arthom The Hunter0200
Oodok Witchmaster0900
Groam014900
Munster02300
Teleskor0200
Rottie The Rotworm035200
Apprentice Sheng06000

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.