Lobera

Lobera

World Overview

Lobera is an Open PvP world in Tibia that was officially created through the merge of the older game worlds **Laudera, Thera, and Umera** on March 18, 2018. The server is hosted in the United States (North America), which generally offers strong connectivity and lower latency for players in that region. In Open PvP worlds, player-versus-player combat is allowed freely outside protection zones, making rivalry, spontaneous battles, and strategic encounters a core part of the gameplay experience. Lobera has been protected by BattlEye since its inception, adding a layer of anti-cheat security.

Community

The community on Lobera blends long-time Tibia veterans with newer players drawn to the excitement of open combat. Because the world formed from a merge of three predecessor servers, its social landscape incorporates guilds and groups with deep historical ties as well as fresh alliances looking to make their mark. Guild activity, group hunts, and world events often mix cooperative coordination with competitive PvP, making Lobera’s environment lively and socially dynamic.

Gameplay Pace

Lobera offers a fast and interactive gameplay pace, where progression depends not only on efficient leveling and exploration but also on readiness for PvP encounters. Open PvP encourages tactical thinking and situational awareness, as players must balance growth with risk. This makes Lobera especially appealing to adventurers who enjoy high-interaction gameplay, dynamic battles, and a constantly evolving multiplayer environment.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-07-11 06:23:27

On The Last Day There Were 8 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4300
Zevelon Duskbringer5200
Arachir The Ancient One5300
Diblis The Fair9400
The Pale Count15700
The Evil Eye5700
Ocyakao151300
Furyosa131000
Zushuka182500
Weakened Shlorg12100
The Welter15100
Yeti172900
White Pale0400
Rotworm Queen0400
Dharalion5600
Man In The Cave111800
Fernfang19100
Tyrn01000
Zarabustor52200
Horestis0500
Midnight Panther1900
Undead Cavebear0400
Crustacea Gigantica0400
Draptor0200
Gaz'Haragoth13600
Omrafir13300
Ferumbras15713100
Ghazbaran15714900
Morgaroth1575200
Orshabaal157500
Massacre131200
Dracola13300
Countess Sorrow131100
Mr. Punish131600
The Imperor131300
The Handmaiden13300
The Plasmother13800
Zulazza The Corruptor61200
Chizzoron The Distorter61200
Flamecaller Zazrak1900
Battlemaster Zunzu0010
Hatebreeder5200
Cublarc The Plunderer0600
Dreadmaw01400
Hirintror02100
Gravelord Oshuran610500
Grandfather Tridian5400
Tzumrah The Dazzler42100
Foreman Kneebiter21400
General Murius4700
The Horned Fox0010
Necropharus0300
Demodras0100
Stonecracker0010
Tiquandas Revenge0500
Barbaria7010
Yaga The Crone4010
Grorlam0200
The Big Bad One52000
Dire Penguin0300
The Frog Prince12900
The Old Whopper4100
Captain Jones5300
Warlord Ruzad5200
Big Boss Trolliver21600
Grand Mother Foulscale0300
Hairman The Huge4900
Rukor Zad5400
Smuggler Baron Silvertoe6800
Willi Wasp4300
Zomba2200
Arthom The Hunter0010
Oodok Witchmaster0500
Groam0100
Munster0010
Teleskor02800
Rottie The Rotworm0200
Apprentice Sheng0010

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.