Karmeya

Karmeya

World Overview

Karmeya is an Optional PvP world in Tibia that officially launched on September 09, 2024. The server is hosted in the United Kingdom (Europe), offering good connectivity for players across Europe. In Optional PvP worlds, player-versus- player combat is only possible when both players have enabled PvP, creating a flexible environment where progression and chosen combat coexist. Karmeya was created through a merge of the worlds Damora and Nadora, bringing together their communities into one.

Community

The community on Karmeya combines players from its merged predecessor worlds as well as new adventurers exploring the server’s balance of social cooperation and occasional PvP. Players often form guilds and hunting groups to organize boss runs and coordinated hunts, while optional PvP allows competitive encounters on agreed terms. Social dynamics tend toward collaboration with moments of rivalry when players choose to engage.

Gameplay Pace

Karmeya offers a balanced and adaptable gameplay pace, where progression and character development can be methodical and steady without constant PvP pressure. The ability to choose when to engage in PvP makes it appealing for players who enjoy both cooperative team play and spontaneous competitive action, depending on their preferences and playstyle.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-07-11 06:22:55

On The Last Day There Were 10 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4100
Zevelon Duskbringer5600
Arachir The Ancient One5600
Diblis The Fair9400
The Pale Count15500
The Evil Eye5400
Ocyakao151000
Furyosa133100
Zushuka18800
Weakened Shlorg121600
The Welter151700
Yeti17300
White Pale01200
Rotworm Queen01000
Dharalion5400
Man In The Cave112100
Fernfang19300
Tyrn0300
Zarabustor5010
Horestis0400
Midnight Panther1400
Undead Cavebear0100
Crustacea Gigantica0300
Draptor0100
Gaz'Haragoth131600
Omrafir131300
Ferumbras1577600
Ghazbaran15715600
Morgaroth1571900
Orshabaal1578900
Massacre13400
Dracola132100
Countess Sorrow131400
Mr. Punish13800
The Imperor132000
The Handmaiden131200
The Plasmother131600
Zulazza The Corruptor6900
Chizzoron The Distorter6900
Flamecaller Zazrak1700
Battlemaster Zunzu0010
Hatebreeder5010
Cublarc The Plunderer0010
Dreadmaw01900
Hirintror0010
Gravelord Oshuran61400
Grandfather Tridian5100
Tzumrah The Dazzler4200
Foreman Kneebiter22400
General Murius4700
The Horned Fox0020
Necropharus0300
Demodras0300
Stonecracker0200
Tiquandas Revenge0300
Barbaria71800
Yaga The Crone4010
Grorlam0010
The Big Bad One5100
Dire Penguin0100
The Frog Prince12900
The Old Whopper4700
Captain Jones5200
Warlord Ruzad5300
Big Boss Trolliver2010
Grand Mother Foulscale0200
Hairman The Huge4010
Rukor Zad51900
Smuggler Baron Silvertoe6100
Willi Wasp4100
Zomba2800
Arthom The Hunter0200
Oodok Witchmaster0900
Groam0100
Munster0600
Teleskor019600
Rottie The Rotworm0600
Apprentice Sheng0300

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.