Karmeya

Karmeya

World Overview

Karmeya is an Optional PvP world in Tibia that officially launched on September 09, 2024. The server is hosted in the United Kingdom (Europe), offering good connectivity for players across Europe. In Optional PvP worlds, player-versus- player combat is only possible when both players have enabled PvP, creating a flexible environment where progression and chosen combat coexist. Karmeya was created through a merge of the worlds Damora and Nadora, bringing together their communities into one.

Community

The community on Karmeya combines players from its merged predecessor worlds as well as new adventurers exploring the server’s balance of social cooperation and occasional PvP. Players often form guilds and hunting groups to organize boss runs and coordinated hunts, while optional PvP allows competitive encounters on agreed terms. Social dynamics tend toward collaboration with moments of rivalry when players choose to engage.

Gameplay Pace

Karmeya offers a balanced and adaptable gameplay pace, where progression and character development can be methodical and steady without constant PvP pressure. The ability to choose when to engage in PvP makes it appealing for players who enjoy both cooperative team play and spontaneous competitive action, depending on their preferences and playstyle.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-04-19 06:22:40

On The Last Day There Were 13 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4400
Zevelon Duskbringer5100
Arachir The Ancient One5400
Diblis The Fair9300
The Pale Count151200
The Evil Eye5300
Ocyakao151400
Furyosa13600
Zushuka182300
Weakened Shlorg122000
The Welter15400
Yeti17100
White Pale0900
Rotworm Queen0800
Dharalion5100
Man In The Cave111000
Fernfang191700
Tyrn0600
Zarabustor5600
Horestis0900
Midnight Panther1100
Undead Cavebear0010
Crustacea Gigantica0200
Draptor0040
Gaz'Haragoth13002
Omrafir131400
Ferumbras15716600
Ghazbaran1577300
Morgaroth15710500
Orshabaal157600
Massacre13500
Dracola13800
Countess Sorrow13010
Mr. Punish13900
The Imperor131700
The Handmaiden13300
The Plasmother135700
Zulazza The Corruptor6010
Chizzoron The Distorter6010
Flamecaller Zazrak12800
Battlemaster Zunzu0900
Hatebreeder59200
Cublarc The Plunderer0010
Dreadmaw04000
Hirintror01500
Gravelord Oshuran61500
Grandfather Tridian53000
Tzumrah The Dazzler4900
Foreman Kneebiter21800
General Murius4010
The Horned Fox0100
Necropharus01200
Demodras0300
Stonecracker0010
Tiquandas Revenge0010
Barbaria7800
Yaga The Crone4700
Grorlam0100
The Big Bad One5300
Dire Penguin0010
The Frog Prince12400
The Old Whopper41100
Captain Jones51200
Warlord Ruzad51100
Big Boss Trolliver21800
Grand Mother Foulscale0010
Hairman The Huge41200
Rukor Zad52900
Smuggler Baron Silvertoe6100
Willi Wasp4500
Zomba2300
Arthom The Hunter03400
Oodok Witchmaster0010
Groam0400
Munster0300
Teleskor011300
Rottie The Rotworm07000
Apprentice Sheng0400

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.