Honbra

Honbra

World Overview

Honbra is an Open PvP world in Tibia that officially launched on April 18, 2017. The server is hosted in Brazil (South America), which typically provides low latency and strong regional connectivity for players in that area. In Open PvP worlds, player-versus-player combat is enabled freely outside protection zones, making spontaneous battles, rivalries, and tactical engagements a natural part of the gameplay experience.

Community

The community on Honbra is active and driven by open conflict and cooperation alike. Many players form guilds, hunting parties, and alliances to tackle challenging hunts and to defend or contest significant areas of the map. Because PvP is a central part of the world’s ruleset, social dynamics are shaped by competitive encounters as well as by group coordination during boss hunts and other shared activities.

Gameplay Pace

Honbra offers a fast and competitive gameplay pace, where progression is influenced by both character development and the frequent possibility of PvP engagements. Open PvP encourages strategic thinking, situational awareness, and adaptability, as players must balance efficient hunting with the risk of encountering other adventurers. This makes the world appealing to those who enjoy dynamic interaction and active multiplayer competition.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-07-11 06:16:52

On The Last Day There Were 9 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4400
Zevelon Duskbringer5400
Arachir The Ancient One5010
Diblis The Fair9200
The Pale Count15200
The Evil Eye5500
Ocyakao151500
Furyosa131900
Zushuka181400
Weakened Shlorg121000
The Welter15800
Yeti17900
White Pale01200
Rotworm Queen0800
Dharalion5200
Man In The Cave111100
Fernfang192000
Tyrn0100
Zarabustor5010
Horestis0800
Midnight Panther11500
Undead Cavebear0100
Crustacea Gigantica0300
Draptor0400
Gaz'Haragoth131900
Omrafir13100
Ferumbras1571000
Ghazbaran15715600
Morgaroth15710400
Orshabaal15712600
Massacre131600
Dracola13900
Countess Sorrow13300
Mr. Punish13200
The Imperor131800
The Handmaiden13010
The Plasmother131400
Zulazza The Corruptor6300
Chizzoron The Distorter6300
Flamecaller Zazrak1020
Battlemaster Zunzu0700
Hatebreeder5400
Cublarc The Plunderer0300
Dreadmaw02000
Hirintror01900
Gravelord Oshuran6400
Grandfather Tridian5600
Tzumrah The Dazzler42200
Foreman Kneebiter2010
General Murius4010
The Horned Fox0200
Necropharus01200
Demodras0300
Stonecracker0100
Tiquandas Revenge0010
Barbaria7010
Yaga The Crone4500
Grorlam0100
The Big Bad One5800
Dire Penguin0020
The Frog Prince121100
The Old Whopper4300
Captain Jones5700
Warlord Ruzad5200
Big Boss Trolliver2700
Grand Mother Foulscale0500
Hairman The Huge4200
Rukor Zad5500
Smuggler Baron Silvertoe6600
Willi Wasp4200
Zomba2300
Arthom The Hunter0200
Oodok Witchmaster0400
Groam0700
Munster0400
Teleskor015800
Rottie The Rotworm04000
Apprentice Sheng01000

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.