Honbra

Honbra

World Overview

Honbra is an Open PvP world in Tibia that officially launched on April 18, 2017. The server is hosted in Brazil (South America), which typically provides low latency and strong regional connectivity for players in that area. In Open PvP worlds, player-versus-player combat is enabled freely outside protection zones, making spontaneous battles, rivalries, and tactical engagements a natural part of the gameplay experience.

Community

The community on Honbra is active and driven by open conflict and cooperation alike. Many players form guilds, hunting parties, and alliances to tackle challenging hunts and to defend or contest significant areas of the map. Because PvP is a central part of the world’s ruleset, social dynamics are shaped by competitive encounters as well as by group coordination during boss hunts and other shared activities.

Gameplay Pace

Honbra offers a fast and competitive gameplay pace, where progression is influenced by both character development and the frequent possibility of PvP engagements. Open PvP encourages strategic thinking, situational awareness, and adaptability, as players must balance efficient hunting with the risk of encountering other adventurers. This makes the world appealing to those who enjoy dynamic interaction and active multiplayer competition.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-05-26 06:16:45

On The Last Day There Were 11 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4200
Zevelon Duskbringer5400
Arachir The Ancient One5100
Diblis The Fair91100
The Pale Count15800
The Evil Eye5600
Ocyakao15700
Furyosa13700
Zushuka18800
Weakened Shlorg12500
The Welter15700
Yeti17500
White Pale01500
Rotworm Queen0300
Dharalion5300
Man In The Cave11700
Fernfang19010
Tyrn0010
Zarabustor5400
Horestis0100
Midnight Panther1200
Undead Cavebear0100
Crustacea Gigantica0011
Draptor0500
Gaz'Haragoth135200
Omrafir135900
Ferumbras15713900
Ghazbaran15711000
Morgaroth1575800
Orshabaal1578000
Massacre131000
Dracola13200
Countess Sorrow131000
Mr. Punish13500
The Imperor13600
The Handmaiden13700
The Plasmother13700
Zulazza The Corruptor61400
Chizzoron The Distorter61400
Flamecaller Zazrak1300
Battlemaster Zunzu0700
Hatebreeder52900
Cublarc The Plunderer0010
Dreadmaw01100
Hirintror0010
Gravelord Oshuran6500
Grandfather Tridian5010
Tzumrah The Dazzler4300
Foreman Kneebiter22900
General Murius4300
The Horned Fox0500
Necropharus01100
Demodras0500
Stonecracker0300
Tiquandas Revenge0500
Barbaria7010
Yaga The Crone4500
Grorlam0300
The Big Bad One5900
Dire Penguin0010
The Frog Prince121100
The Old Whopper4300
Captain Jones5010
Warlord Ruzad5100
Big Boss Trolliver2800
Grand Mother Foulscale0500
Hairman The Huge41700
Rukor Zad5700
Smuggler Baron Silvertoe63300
Willi Wasp4400
Zomba2400
Arthom The Hunter0010
Oodok Witchmaster0300
Groam0500
Munster0010
Teleskor011200
Rottie The Rotworm07900
Apprentice Sheng01300

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.