Havera

Havera Bosses Activity Statistics

This page presents bosses activity statistics for the Havera game world, based on player observations and publicly available in-game data. The information shown here helps players understand which bosses have been encountered recently and how bosses activity changes over time across the selected Tibia game world.

By reviewing these statistics, players can plan hunts more efficiently, reduce time spent checking empty locations, and coordinate better with other players. While boss encounters in Tibia always include an element of randomness, having access to up-to-date activity data provides valuable context that supports smarter decision-making without removing the excitement of exploration.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-02-13 06:16:13

On The Last Day There Were 10 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4400
Zevelon Duskbringer5700
Arachir The Ancient One5010
Diblis The Fair9800
The Pale Count15500
The Evil Eye5500
Ocyakao15200
Furyosa132100
Zushuka182100
Weakened Shlorg121400
The Welter151500
Yeti173700
White Pale01500
Rotworm Queen01300
Dharalion5010
Man In The Cave111300
Fernfang19800
Tyrn0500
Zarabustor51500
Horestis0020
Midnight Panther11400
Undead Cavebear0100
Crustacea Gigantica0200
Draptor0020
Gaz'Haragoth1311800
Omrafir136400
Ferumbras15710400
Ghazbaran1576700
Morgaroth1579000
Orshabaal15715600
Massacre132200
Dracola134500
Countess Sorrow131500
Mr. Punish131100
The Imperor131800
The Handmaiden131200
The Plasmother137400
Zulazza The Corruptor61500
Chizzoron The Distorter61500
Flamecaller Zazrak1200
Battlemaster Zunzu0900
Hatebreeder5600
Cublarc The Plunderer0700
Dreadmaw01400
Hirintror01200
Gravelord Oshuran6010
Grandfather Tridian55200
Tzumrah The Dazzler42600
Foreman Kneebiter25000
General Murius4500
The Horned Fox0100
Necropharus0300
Demodras0200
Stonecracker0010
Tiquandas Revenge0100
Barbaria72100
Yaga The Crone42700
Grorlam0700
The Big Bad One51600
Dire Penguin0010
The Frog Prince127600
The Old Whopper4200
Captain Jones51400
Warlord Ruzad51600
Big Boss Trolliver22800
Grand Mother Foulscale0200
Hairman The Huge42900
Rukor Zad51500
Smuggler Baron Silvertoe62100
Willi Wasp4010
Zomba2010
Arthom The Hunter0300
Oodok Witchmaster0500
Groam04700
Munster0010
Teleskor03000
Rottie The Rotworm01100
Apprentice Sheng0100

Havera

World Overview

Havera is an Open PvP world in Tibia that officially launched on October 20, 2004. The server is hosted in the United States (North America), ensuring strong connectivity and favorable latency for players in that region. In Open PvP worlds, player-versus-player combat is enabled freely outside protection zones, making spontaneous battles, world rivalries, and strategic engagements a natural and frequent part of gameplay. Havera was created from the merge of the older worlds Impera and Garnera, blending their communities into one dynamic world environment.

Community

The community on Havera is one of Tibia’s more established and active player bases, with many veteran players and guilds calling the world home. Players organize group hunts, boss runs, and collaborative events but must also be prepared for open combat encounters thanks to the world’s PvP ruleset. Because the server has existed for many years, its social landscape reflects both deep-rooted traditions and ongoing competition, making guild rivalries and alliances central to its gameplay culture.

Gameplay Pace

Havera offers a dynamic and competitive gameplay pace, where progress is shaped by both efficient hunting and the constant awareness of potential PvP threats. Open PvP encourages tactical thinking, coordinated team play, and adaptability, since players must balance character development with the possibility of surprise encounters. This makes Havera a popular choice for players who enjoy frequent interaction, strategic combat, and a lively multiplayer environment.

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.