Havera

Havera

World Overview

Havera is an Open PvP world in Tibia that officially launched on October 20, 2004. The server is hosted in the United States (North America), ensuring strong connectivity and favorable latency for players in that region. In Open PvP worlds, player-versus-player combat is enabled freely outside protection zones, making spontaneous battles, world rivalries, and strategic engagements a natural and frequent part of gameplay. Havera was created from the merge of the older worlds Impera and Garnera, blending their communities into one dynamic world environment.

Community

The community on Havera is one of Tibia’s more established and active player bases, with many veteran players and guilds calling the world home. Players organize group hunts, boss runs, and collaborative events but must also be prepared for open combat encounters thanks to the world’s PvP ruleset. Because the server has existed for many years, its social landscape reflects both deep-rooted traditions and ongoing competition, making guild rivalries and alliances central to its gameplay culture.

Gameplay Pace

Havera offers a dynamic and competitive gameplay pace, where progress is shaped by both efficient hunting and the constant awareness of potential PvP threats. Open PvP encourages tactical thinking, coordinated team play, and adaptability, since players must balance character development with the possibility of surprise encounters. This makes Havera a popular choice for players who enjoy frequent interaction, strategic combat, and a lively multiplayer environment.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-05-11 06:16:15

On The Last Day There Were 8 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4200
Zevelon Duskbringer5300
Arachir The Ancient One5200
Diblis The Fair9500
The Pale Count152400
The Evil Eye5300
Ocyakao15100
Furyosa1310800
Zushuka18100
Weakened Shlorg122200
The Welter15900
Yeti171900
White Pale01900
Rotworm Queen03300
Dharalion5300
Man In The Cave11200
Fernfang19100
Tyrn0600
Zarabustor510200
Horestis01300
Midnight Panther1400
Undead Cavebear0100
Crustacea Gigantica01400
Draptor0400
Gaz'Haragoth133600
Omrafir13100
Ferumbras1571600
Ghazbaran15715400
Morgaroth157800
Orshabaal1577400
Massacre133900
Dracola134900
Countess Sorrow133500
Mr. Punish131400
The Imperor13200
The Handmaiden13700
The Plasmother13300
Zulazza The Corruptor6500
Chizzoron The Distorter6500
Flamecaller Zazrak15800
Battlemaster Zunzu0010
Hatebreeder5400
Cublarc The Plunderer0100
Dreadmaw0600
Hirintror0200
Gravelord Oshuran6800
Grandfather Tridian513900
Tzumrah The Dazzler41500
Foreman Kneebiter24800
General Murius4010
The Horned Fox0400
Necropharus02900
Demodras0400
Stonecracker0200
Tiquandas Revenge0010
Barbaria7400
Yaga The Crone44400
Grorlam0010
The Big Bad One51600
Dire Penguin0010
The Frog Prince121300
The Old Whopper4010
Captain Jones5700
Warlord Ruzad5800
Big Boss Trolliver21400
Grand Mother Foulscale01000
Hairman The Huge41500
Rukor Zad51100
Smuggler Baron Silvertoe6600
Willi Wasp4500
Zomba2500
Arthom The Hunter0400
Oodok Witchmaster0010
Groam02100
Munster0010
Teleskor01600
Rottie The Rotworm0100
Apprentice Sheng0300

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.