Harmonia

Harmonia

World Overview

Harmonia is one of the oldest active worlds in Tibia, launched on March 30, 2004. It is an Optional PvP world, where player-versus-player combat is optional — players can choose when to engage in PvP through active settings, allowing for a balance between safe progression and strategic fights. This long-standing server has maintained its relevance through years of player activity and updates.

Community

The community on Harmonia is a mix of veteran players and dedicated groups that have grown together over many years. Because the world has been active since the early days of Tibia, many players have established roots and social traditions here. Cooperation and coordinated activities like boss runs and team hunts are common, while spontaneous PvP encounters tend to be less frequent than on pure Open PvP servers.

Gameplay Pace

Harmonia offers a steady and deliberate gameplay pace that is ideal for players who appreciate long-term progression and community engagement. Leveling and economic growth move at a comfortable rhythm, and the optional PvP element means that conflict happens mostly on players’ terms. This blend makes Harmonia a classic choice for those seeking a stable and sociable Tibia world.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-04-27 06:15:38

On The Last Day There Were 5 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4200
Zevelon Duskbringer5600
Arachir The Ancient One5200
Diblis The Fair9900
The Pale Count151900
The Evil Eye5100
Ocyakao15200
Furyosa131700
Zushuka18200
Weakened Shlorg12700
The Welter151900
Yeti17600
White Pale01000
Rotworm Queen0700
Dharalion5400
Man In The Cave11400
Fernfang191800
Tyrn01500
Zarabustor5300
Horestis0900
Midnight Panther1001
Undead Cavebear0030
Crustacea Gigantica0010
Draptor0600
Gaz'Haragoth13200
Omrafir131900
Ferumbras15713600
Ghazbaran15715100
Morgaroth15714000
Orshabaal15713900
Massacre13700
Dracola131200
Countess Sorrow13900
Mr. Punish13700
The Imperor13500
The Handmaiden13800
The Plasmother131000
Zulazza The Corruptor6800
Chizzoron The Distorter6800
Flamecaller Zazrak11300
Battlemaster Zunzu0300
Hatebreeder52800
Cublarc The Plunderer0500
Dreadmaw01100
Hirintror01600
Gravelord Oshuran63700
Grandfather Tridian52400
Tzumrah The Dazzler4200
Foreman Kneebiter2500
General Murius4300
The Horned Fox0400
Necropharus0300
Demodras0600
Stonecracker0100
Tiquandas Revenge0700
Barbaria7010
Yaga The Crone41000
Grorlam0500
The Big Bad One51300
Dire Penguin0200
The Frog Prince12400
The Old Whopper4010
Captain Jones5400
Warlord Ruzad5400
Big Boss Trolliver21600
Grand Mother Foulscale0600
Hairman The Huge4200
Rukor Zad5300
Smuggler Baron Silvertoe6300
Willi Wasp4600
Zomba2400
Arthom The Hunter0400
Oodok Witchmaster0400
Groam0800
Munster0400
Teleskor09100
Rottie The Rotworm0400
Apprentice Sheng0300

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.