Harmonia

Harmonia

World Overview

Harmonia is one of the oldest active worlds in Tibia, launched on March 30, 2004. It is an Optional PvP world, where player-versus-player combat is optional — players can choose when to engage in PvP through active settings, allowing for a balance between safe progression and strategic fights. This long-standing server has maintained its relevance through years of player activity and updates.

Community

The community on Harmonia is a mix of veteran players and dedicated groups that have grown together over many years. Because the world has been active since the early days of Tibia, many players have established roots and social traditions here. Cooperation and coordinated activities like boss runs and team hunts are common, while spontaneous PvP encounters tend to be less frequent than on pure Open PvP servers.

Gameplay Pace

Harmonia offers a steady and deliberate gameplay pace that is ideal for players who appreciate long-term progression and community engagement. Leveling and economic growth move at a comfortable rhythm, and the optional PvP element means that conflict happens mostly on players’ terms. This blend makes Harmonia a classic choice for those seeking a stable and sociable Tibia world.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-06-12 06:15:39

On The Last Day There Were 9 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4300
Zevelon Duskbringer5010
Arachir The Ancient One5010
Diblis The Fair9600
The Pale Count151200
The Evil Eye5400
Ocyakao151100
Furyosa133600
Zushuka18300
Weakened Shlorg12010
The Welter15400
Yeti17800
White Pale0600
Rotworm Queen01100
Dharalion5500
Man In The Cave11700
Fernfang191600
Tyrn0600
Zarabustor54900
Horestis0200
Midnight Panther1300
Undead Cavebear0100
Crustacea Gigantica0010
Draptor0300
Gaz'Haragoth13700
Omrafir131600
Ferumbras1571700
Ghazbaran1572800
Morgaroth1571400
Orshabaal1571100
Massacre13500
Dracola13800
Countess Sorrow13200
Mr. Punish13200
The Imperor13010
The Handmaiden131900
The Plasmother13400
Zulazza The Corruptor6400
Chizzoron The Distorter6400
Flamecaller Zazrak1600
Battlemaster Zunzu0700
Hatebreeder52600
Cublarc The Plunderer0400
Dreadmaw0300
Hirintror0600
Gravelord Oshuran6300
Grandfather Tridian51300
Tzumrah The Dazzler42200
Foreman Kneebiter21000
General Murius4010
The Horned Fox0200
Necropharus0300
Demodras0010
Stonecracker0010
Tiquandas Revenge0100
Barbaria7400
Yaga The Crone4500
Grorlam0600
The Big Bad One5900
Dire Penguin0200
The Frog Prince12400
The Old Whopper4300
Captain Jones5300
Warlord Ruzad5700
Big Boss Trolliver21100
Grand Mother Foulscale0500
Hairman The Huge4200
Rukor Zad5300
Smuggler Baron Silvertoe61000
Willi Wasp4200
Zomba2300
Arthom The Hunter0010
Oodok Witchmaster01000
Groam0900
Munster0200
Teleskor013700
Rottie The Rotworm0100
Apprentice Sheng01400

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.