Gladibra

Gladibra Bosses Activity Statistics

This page presents bosses activity statistics for the Gladibra game world, based on player observations and publicly available in-game data. The information shown here helps players understand which bosses have been encountered recently and how bosses activity changes over time across the selected Tibia game world.

By reviewing these statistics, players can plan hunts more efficiently, reduce time spent checking empty locations, and coordinate better with other players. While boss encounters in Tibia always include an element of randomness, having access to up-to-date activity data provides valuable context that supports smarter decision-making without removing the excitement of exploration.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-02-13 06:15:23

On The Last Day There Were 2 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4200
Zevelon Duskbringer5100
Arachir The Ancient One52500
Diblis The Fair93100
The Pale Count152500
The Evil Eye53900
Ocyakao15200
Furyosa13400
Zushuka181200
Weakened Shlorg121400
The Welter151700
Yeti171100
White Pale03600
Rotworm Queen03100
Dharalion5500
Man In The Cave11200
Fernfang191000
Tyrn0200
Zarabustor510600
Horestis01400
Midnight Panther12200
Undead Cavebear0500
Crustacea Gigantica0900
Draptor0600
Gaz'Haragoth131000
Omrafir138100
Ferumbras157600
Ghazbaran15713700
Morgaroth15722000
Orshabaal1574000
Massacre13200
Dracola131000
Countess Sorrow131000
Mr. Punish13600
The Imperor138300
The Handmaiden139800
The Plasmother139500
Zulazza The Corruptor6200
Chizzoron The Distorter6200
Flamecaller Zazrak1800
Battlemaster Zunzu01000
Hatebreeder512900
Cublarc The Plunderer0200
Dreadmaw0700
Hirintror08200
Gravelord Oshuran612000
Grandfather Tridian52300
Tzumrah The Dazzler42000
Foreman Kneebiter27400
General Murius48400
The Horned Fox0400
Necropharus0500
Demodras0800
Stonecracker01000
Tiquandas Revenge01700
Barbaria78100
Yaga The Crone48800
Grorlam01100
The Big Bad One57400
Dire Penguin0700
The Frog Prince122000
The Old Whopper410800
Captain Jones59000
Warlord Ruzad58900
Big Boss Trolliver28700
Grand Mother Foulscale0600
Hairman The Huge4600
Rukor Zad58600
Smuggler Baron Silvertoe67300
Willi Wasp4400
Zomba2010
Arthom The Hunter0400
Oodok Witchmaster0010
Groam08300
Munster0400
Teleskor013600
Rottie The Rotworm0700
Apprentice Sheng01400

Gladibra

World Overview

Gladibra is a Retro Open PvP world in Tibia that officially launched on September 9, 2024. The server is hosted in Brazil (South America), offering strong regional connectivity and generally lower latency for players based in that area. Retro Open PvP worlds revive older open-world PvP mechanics, allowing player-versus-player combat outside protection zones under classic rulesets. Gladibra was formed from the merge of the former worlds Guerribra and Ousabra, and has had BattlEye protection enabled since its inception.

Community

The community on Gladibra is lively and competitive, combining veteran players from its merged predecessor worlds with adventurers drawn to classic Tibia PvP mechanics. Players often form guilds, hunting groups, and alliances to tackle tough bosses, coordinate hunts, and engage in open-world PvP clashes. The Retro Open PvP ruleset encourages strategic planning and collaborative play as players balance cooperative objectives with spontaneous combat encounters.

Gameplay Pace

Gladibra offers a dynamic and engaging gameplay pace, where progression is shaped by efficient hunting, exploration, and frequent PvP interactions. The Retro Open PvP settings encourage tactical awareness and adaptability, as players must constantly be aware of both monster threats and rival adventurers. This makes the world especially appealing to those who enjoy both social cooperation and classic PvP competition in a vibrant multiplayer environment.

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.