Gladibra

Gladibra

World Overview

Gladibra is a Retro Open PvP world in Tibia that officially launched on September 9, 2024. The server is hosted in Brazil (South America), offering strong regional connectivity and generally lower latency for players based in that area. Retro Open PvP worlds revive older open-world PvP mechanics, allowing player-versus-player combat outside protection zones under classic rulesets. Gladibra was formed from the merge of the former worlds Guerribra and Ousabra, and has had BattlEye protection enabled since its inception.

Community

The community on Gladibra is lively and competitive, combining veteran players from its merged predecessor worlds with adventurers drawn to classic Tibia PvP mechanics. Players often form guilds, hunting groups, and alliances to tackle tough bosses, coordinate hunts, and engage in open-world PvP clashes. The Retro Open PvP ruleset encourages strategic planning and collaborative play as players balance cooperative objectives with spontaneous combat encounters.

Gameplay Pace

Gladibra offers a dynamic and engaging gameplay pace, where progression is shaped by efficient hunting, exploration, and frequent PvP interactions. The Retro Open PvP settings encourage tactical awareness and adaptability, as players must constantly be aware of both monster threats and rival adventurers. This makes the world especially appealing to those who enjoy both social cooperation and classic PvP competition in a vibrant multiplayer environment.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-05-11 06:15:27

On The Last Day There Were 2 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4300
Zevelon Duskbringer53100
Arachir The Ancient One5800
Diblis The Fair9500
The Pale Count152200
The Evil Eye51900
Ocyakao152000
Furyosa139100
Zushuka182200
Weakened Shlorg12500
The Welter151300
Yeti171000
White Pale0400
Rotworm Queen011800
Dharalion5010
Man In The Cave116300
Fernfang192900
Tyrn01900
Zarabustor58300
Horestis0600
Midnight Panther1500
Undead Cavebear0100
Crustacea Gigantica0400
Draptor0300
Gaz'Haragoth139700
Omrafir1316800
Ferumbras1579300
Ghazbaran1575700
Morgaroth15730700
Orshabaal15712700
Massacre138900
Dracola13400
Countess Sorrow138200
Mr. Punish135000
The Imperor133900
The Handmaiden13200
The Plasmother1318200
Zulazza The Corruptor61600
Chizzoron The Distorter61600
Flamecaller Zazrak17200
Battlemaster Zunzu08000
Hatebreeder521600
Cublarc The Plunderer01300
Dreadmaw06200
Hirintror016900
Gravelord Oshuran620700
Grandfather Tridian511000
Tzumrah The Dazzler45400
Foreman Kneebiter216100
General Murius4500
The Horned Fox0200
Necropharus09200
Demodras0300
Stonecracker01200
Tiquandas Revenge02300
Barbaria716800
Yaga The Crone417500
Grorlam02700
The Big Bad One516100
Dire Penguin0400
The Frog Prince127600
The Old Whopper43600
Captain Jones517700
Warlord Ruzad51700
Big Boss Trolliver217400
Grand Mother Foulscale0300
Hairman The Huge49300
Rukor Zad51700
Smuggler Baron Silvertoe616000
Willi Wasp4400
Zomba2500
Arthom The Hunter0100
Oodok Witchmaster0010
Groam08000
Munster0100
Teleskor01800
Rottie The Rotworm09400
Apprentice Sheng07500

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.