Collabra

Collabra

World Overview

Collabra is an Optional PvP world in Tibia that officially launched on December 6, 2021. As an Optional PvP server, player-versus-player combat is completely up to the players’ decisions — you can focus on leveling and exploration without constant PvP pressure, yet still take part in competitive encounters if you wish.

Community

The community of Collabra blends long-time Tibia veterans with mid-level players who transfer from other Brazilian servers. Because the world resulted from a merge of Pacembra and Serenebra, it carries traditions and player bases from both, creating an environment where cooperative group play and friendly interaction are common. Group hunts and economic trading are regular, and larger conflicts tend to be more planned affairs than constant skirmishes.

Gameplay Pace

Collabra offers a balanced and engaging gameplay pace, favoring sustained character development and consistent goals rather than rushed progression. Players often organize hunts and boss runs with guildmates, and the option to engage or avoid PvP allows for a flexible experience that fits a range of playstyles from casual to more competitive. Population snapshots reveal the world remains active and socially engaged.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-05-26 06:09:01

On The Last Day There Were 10 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4400
Zevelon Duskbringer5011
Arachir The Ancient One5400
Diblis The Fair91500
The Pale Count151000
The Evil Eye5900
Ocyakao151800
Furyosa135700
Zushuka181100
Weakened Shlorg12500
The Welter152100
Yeti171300
White Pale0500
Rotworm Queen0010
Dharalion5400
Man In The Cave111300
Fernfang191900
Tyrn0800
Zarabustor52000
Horestis0700
Midnight Panther11200
Undead Cavebear0030
Crustacea Gigantica0100
Draptor0300
Gaz'Haragoth131400
Omrafir13010
Ferumbras1572900
Ghazbaran15710400
Morgaroth1575100
Orshabaal1576400
Massacre132700
Dracola132400
Countess Sorrow13900
Mr. Punish13010
The Imperor13700
The Handmaiden13900
The Plasmother135100
Zulazza The Corruptor6900
Chizzoron The Distorter6900
Flamecaller Zazrak1600
Battlemaster Zunzu0600
Hatebreeder5700
Cublarc The Plunderer0020
Dreadmaw01400
Hirintror0200
Gravelord Oshuran6500
Grandfather Tridian5300
Tzumrah The Dazzler42000
Foreman Kneebiter2100
General Murius4010
The Horned Fox0700
Necropharus04800
Demodras0010
Stonecracker0010
Tiquandas Revenge01900
Barbaria71700
Yaga The Crone41100
Grorlam0100
The Big Bad One5500
Dire Penguin0010
The Frog Prince12800
The Old Whopper4900
Captain Jones51800
Warlord Ruzad51400
Big Boss Trolliver2100
Grand Mother Foulscale0500
Hairman The Huge4400
Rukor Zad5900
Smuggler Baron Silvertoe6500
Willi Wasp4100
Zomba2500
Arthom The Hunter0200
Oodok Witchmaster0100
Groam0600
Munster0200
Teleskor0200
Rottie The Rotworm0400
Apprentice Sheng0600

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.