Citra

Citra

World Overview

Citra is an Open PvP world in Tibia that officially launched on November 6, 2025. The server is hosted in the United Kingdom (Europe), providing solid connectivity and relatively low latency for players in that region. In Open PvP worlds, player-versus-player combat is allowed freely outside protection zones, allowing spontaneous battles, rivalries, and strategic encounters to be a core part of gameplay. Citra was created through the merge of the former worlds Yara and Jaguna as part of CipSoft’s effort to consolidate and strengthen community populations.

Community

The community on Citra is young yet rapidly developing, with players from merged legacy worlds bringing diverse playstyles and expectations. Because it is an Open PvP world, many players organize into guilds and alliances to coordinate hunts, boss runs, and territorial clashes, while also fostering social interaction through trading and joint activities. The merging of two separate worlds has helped jump-start the server population and encourages both competitive and cooperative play among its players.

Gameplay Pace

Citra offers a fast and competitive gameplay pace, where efficient hunting, strategic positioning, and awareness of other players are key to success. Open PvP rules mean that combat encounters can happen anywhere outside protection zones, making tactical decision- making and adaptability essential. This lively environment is ideal for players who enjoy active world interaction, frequent player battles, and dynamic multiplayer cooperation or rivalry.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-08-14 06:09:08

On The Last Day There Were 3 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4200
Zevelon Duskbringer5200
Arachir The Ancient One5200
Diblis The Fair9900
The Pale Count152900
The Evil Eye56100
Ocyakao151400
Furyosa136300
Zushuka18100
Weakened Shlorg12500
The Welter15500
Yeti173600
White Pale0010
Rotworm Queen02900
Dharalion51100
Man In The Cave117700
Fernfang19300
Tyrn0800
Zarabustor521000
Horestis02900
Midnight Panther1900
Undead Cavebear0300
Crustacea Gigantica0300
Draptor0050
Gaz'Haragoth135200
Omrafir137300
Ferumbras1573300
Ghazbaran1576500
Morgaroth1577900
Orshabaal1574200
Massacre139300
Dracola1311400
Countess Sorrow13400
Mr. Punish13200
The Imperor135400
The Handmaiden138100
The Plasmother131600
Zulazza The Corruptor6100
Chizzoron The Distorter6100
Flamecaller Zazrak1500
Battlemaster Zunzu01000
Hatebreeder522600
Cublarc The Plunderer0100
Dreadmaw01100
Hirintror010800
Gravelord Oshuran614100
Grandfather Tridian52200
Tzumrah The Dazzler41000
Foreman Kneebiter221500
General Murius4500
The Horned Fox0400
Necropharus01100
Demodras0100
Stonecracker0200
Tiquandas Revenge0100
Barbaria7600
Yaga The Crone45200
Grorlam02300
The Big Bad One51700
Dire Penguin0200
The Frog Prince12600
The Old Whopper42300
Captain Jones51900
Warlord Ruzad51200
Big Boss Trolliver26700
Grand Mother Foulscale0010
Hairman The Huge42200
Rukor Zad54500
Smuggler Baron Silvertoe68400
Willi Wasp4100
Zomba2300
Arthom The Hunter0400
Oodok Witchmaster0600
Groam01200
Munster0100
Teleskor043200
Rottie The Rotworm09900
Apprentice Sheng02000

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.