Citra

Citra

World Overview

Citra is an Open PvP world in Tibia that officially launched on November 6, 2025. The server is hosted in the United Kingdom (Europe), providing solid connectivity and relatively low latency for players in that region. In Open PvP worlds, player-versus-player combat is allowed freely outside protection zones, allowing spontaneous battles, rivalries, and strategic encounters to be a core part of gameplay. Citra was created through the merge of the former worlds Yara and Jaguna as part of CipSoft’s effort to consolidate and strengthen community populations.

Community

The community on Citra is young yet rapidly developing, with players from merged legacy worlds bringing diverse playstyles and expectations. Because it is an Open PvP world, many players organize into guilds and alliances to coordinate hunts, boss runs, and territorial clashes, while also fostering social interaction through trading and joint activities. The merging of two separate worlds has helped jump-start the server population and encourages both competitive and cooperative play among its players.

Gameplay Pace

Citra offers a fast and competitive gameplay pace, where efficient hunting, strategic positioning, and awareness of other players are key to success. Open PvP rules mean that combat encounters can happen anywhere outside protection zones, making tactical decision- making and adaptability essential. This lively environment is ideal for players who enjoy active world interaction, frequent player battles, and dynamic multiplayer cooperation or rivalry.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-04-19 06:08:28

On The Last Day There Were 2 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4400
Zevelon Duskbringer5200
Arachir The Ancient One5400
Diblis The Fair91100
The Pale Count151700
The Evil Eye55100
Ocyakao151400
Furyosa139900
Zushuka18300
Weakened Shlorg121800
The Welter15600
Yeti17800
White Pale01700
Rotworm Queen01200
Dharalion51700
Man In The Cave112300
Fernfang197800
Tyrn0200
Zarabustor59300
Horestis01700
Midnight Panther1100
Undead Cavebear01100
Crustacea Gigantica0100
Draptor0200
Gaz'Haragoth136800
Omrafir137600
Ferumbras1578700
Ghazbaran15711400
Morgaroth15713100
Orshabaal1578800
Massacre131100
Dracola131600
Countess Sorrow13100
Mr. Punish131000
The Imperor131200
The Handmaiden133600
The Plasmother13100
Zulazza The Corruptor61000
Chizzoron The Distorter61000
Flamecaller Zazrak1900
Battlemaster Zunzu02300
Hatebreeder510900
Cublarc The Plunderer01000
Dreadmaw0700
Hirintror0500
Gravelord Oshuran62400
Grandfather Tridian57800
Tzumrah The Dazzler41100
Foreman Kneebiter29800
General Murius4300
The Horned Fox01200
Necropharus04900
Demodras0200
Stonecracker0700
Tiquandas Revenge01100
Barbaria77400
Yaga The Crone43400
Grorlam0300
The Big Bad One5300
Dire Penguin0300
The Frog Prince128500
The Old Whopper4600
Captain Jones5800
Warlord Ruzad53100
Big Boss Trolliver2800
Grand Mother Foulscale0200
Hairman The Huge4200
Rukor Zad57100
Smuggler Baron Silvertoe6400
Willi Wasp4010
Zomba2200
Arthom The Hunter0400
Oodok Witchmaster0010
Groam01500
Munster0600
Teleskor031500
Rottie The Rotworm031500
Apprentice Sheng0100

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.