Citra

Citra

World Overview

Citra is an Open PvP world in Tibia that officially launched on November 6, 2025. The server is hosted in the United Kingdom (Europe), providing solid connectivity and relatively low latency for players in that region. In Open PvP worlds, player-versus-player combat is allowed freely outside protection zones, allowing spontaneous battles, rivalries, and strategic encounters to be a core part of gameplay. Citra was created through the merge of the former worlds Yara and Jaguna as part of CipSoft’s effort to consolidate and strengthen community populations.

Community

The community on Citra is young yet rapidly developing, with players from merged legacy worlds bringing diverse playstyles and expectations. Because it is an Open PvP world, many players organize into guilds and alliances to coordinate hunts, boss runs, and territorial clashes, while also fostering social interaction through trading and joint activities. The merging of two separate worlds has helped jump-start the server population and encourages both competitive and cooperative play among its players.

Gameplay Pace

Citra offers a fast and competitive gameplay pace, where efficient hunting, strategic positioning, and awareness of other players are key to success. Open PvP rules mean that combat encounters can happen anywhere outside protection zones, making tactical decision- making and adaptability essential. This lively environment is ideal for players who enjoy active world interaction, frequent player battles, and dynamic multiplayer cooperation or rivalry.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-05-11 06:08:30

On The Last Day There Were 4 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4010
Zevelon Duskbringer52400
Arachir The Ancient One5400
Diblis The Fair91900
The Pale Count151100
The Evil Eye57300
Ocyakao151000
Furyosa13800
Zushuka18010
Weakened Shlorg12300
The Welter15600
Yeti171100
White Pale03900
Rotworm Queen0300
Dharalion5200
Man In The Cave114500
Fernfang1910000
Tyrn01100
Zarabustor511500
Horestis03900
Midnight Panther1200
Undead Cavebear0200
Crustacea Gigantica0500
Draptor0100
Gaz'Haragoth139000
Omrafir139800
Ferumbras15710900
Ghazbaran15713600
Morgaroth15715300
Orshabaal15711000
Massacre131300
Dracola131900
Countess Sorrow13400
Mr. Punish13200
The Imperor131300
The Handmaiden13500
The Plasmother132300
Zulazza The Corruptor6800
Chizzoron The Distorter6800
Flamecaller Zazrak13100
Battlemaster Zunzu04500
Hatebreeder513100
Cublarc The Plunderer0100
Dreadmaw0100
Hirintror01300
Gravelord Oshuran64600
Grandfather Tridian510000
Tzumrah The Dazzler41000
Foreman Kneebiter212000
General Murius4400
The Horned Fox01600
Necropharus0400
Demodras0700
Stonecracker0100
Tiquandas Revenge0100
Barbaria79600
Yaga The Crone45600
Grorlam0300
The Big Bad One5300
Dire Penguin0010
The Frog Prince1210700
The Old Whopper4400
Captain Jones52100
Warlord Ruzad55300
Big Boss Trolliver23000
Grand Mother Foulscale0100
Hairman The Huge41500
Rukor Zad59300
Smuggler Baron Silvertoe62600
Willi Wasp4100
Zomba2100
Arthom The Hunter0010
Oodok Witchmaster0500
Groam02000
Munster0400
Teleskor033700
Rottie The Rotworm0400
Apprentice Sheng01900

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.