Antica

Antica

World Overview

Antica is an Open PvP world in Tibia that officially launched on January 7, 1997, making it the **first and oldest active game world** in the game’s history. The server is hosted in Germany (Europe), providing stable connectivity for players across Europe. As an Open PvP world, players can engage in combat freely outside protection zones, allowing spontaneous battles, rivalries, and strategy-driven encounters to shape the gameplay experience. Antica held the original title “Tibia” before world splits were introduced.

Community

Antica’s community is among the most storied and rich in Tibia, with veteran players, legendary guilds, and deep traditions that span decades. Because this world has existed since the earliest days of the game, it has seen many historic milestones — from the first characters to achieve major level benchmarks to iconic events like early boss kills and heated world-wide guild conflicts. Its social landscape is shaped by both cooperation and competitive rivalry, fostering a dynamic multiplayer environment.

Gameplay Pace

Antica offers a dynamic and veteran-rich gameplay pace, where progression is influenced by strategic hunting, open conflicts, and player interaction. The open combat environment means that players must balance leveling with awareness of other adventurers, making tactical decision-making and social coordination key to success. This world appeals especially to experienced players who enjoy deep history, active community involvement, and lively PvP encounters.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-05-11 06:00:14

On The Last Day There Were 10 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4010
Zevelon Duskbringer5400
Arachir The Ancient One5100
Diblis The Fair91200
The Pale Count15400
The Evil Eye5200
Ocyakao151000
Furyosa134800
Zushuka181100
Weakened Shlorg121800
The Welter151200
Yeti17200
White Pale01600
Rotworm Queen0900
Dharalion5010
Man In The Cave11400
Fernfang191000
Tyrn0500
Zarabustor51900
Horestis0600
Midnight Panther1400
Undead Cavebear0020
Crustacea Gigantica0100
Draptor0200
Gaz'Haragoth13600
Omrafir13500
Ferumbras1575100
Ghazbaran157400
Morgaroth1572500
Orshabaal1574600
Massacre13100
Dracola133200
Countess Sorrow13600
Mr. Punish13400
The Imperor131500
The Handmaiden13500
The Plasmother13800
Zulazza The Corruptor6700
Chizzoron The Distorter6700
Flamecaller Zazrak11900
Battlemaster Zunzu01200
Hatebreeder5900
Cublarc The Plunderer0030
Dreadmaw02600
Hirintror0200
Gravelord Oshuran61300
Grandfather Tridian51300
Tzumrah The Dazzler4100
Foreman Kneebiter2500
General Murius4500
The Horned Fox0020
Necropharus0100
Demodras0020
Stonecracker0500
Tiquandas Revenge0010
Barbaria7300
Yaga The Crone4100
Grorlam0100
The Big Bad One5400
Dire Penguin0010
The Frog Prince121300
The Old Whopper4500
Captain Jones5400
Warlord Ruzad5200
Big Boss Trolliver2400
Grand Mother Foulscale0300
Hairman The Huge4400
Rukor Zad5300
Smuggler Baron Silvertoe61900
Willi Wasp4600
Zomba2100
Arthom The Hunter0400
Oodok Witchmaster0200
Groam0010
Munster0010
Teleskor0200
Rottie The Rotworm0200
Apprentice Sheng0100

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.