Antica

Antica

World Overview

Antica is an Open PvP world in Tibia that officially launched on January 7, 1997, making it the **first and oldest active game world** in the game’s history. The server is hosted in Germany (Europe), providing stable connectivity for players across Europe. As an Open PvP world, players can engage in combat freely outside protection zones, allowing spontaneous battles, rivalries, and strategy-driven encounters to shape the gameplay experience. Antica held the original title “Tibia” before world splits were introduced.

Community

Antica’s community is among the most storied and rich in Tibia, with veteran players, legendary guilds, and deep traditions that span decades. Because this world has existed since the earliest days of the game, it has seen many historic milestones — from the first characters to achieve major level benchmarks to iconic events like early boss kills and heated world-wide guild conflicts. Its social landscape is shaped by both cooperation and competitive rivalry, fostering a dynamic multiplayer environment.

Gameplay Pace

Antica offers a dynamic and veteran-rich gameplay pace, where progression is influenced by strategic hunting, open conflicts, and player interaction. The open combat environment means that players must balance leveling with awareness of other adventurers, making tactical decision-making and social coordination key to success. This world appeals especially to experienced players who enjoy deep history, active community involvement, and lively PvP encounters.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-08-14 06:00:22

On The Last Day There Were 15 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4400
Zevelon Duskbringer5500
Arachir The Ancient One5400
Diblis The Fair9100
The Pale Count15700
The Evil Eye5100
Ocyakao15800
Furyosa136600
Zushuka18900
Weakened Shlorg12800
The Welter15010
Yeti171000
White Pale01400
Rotworm Queen0300
Dharalion5300
Man In The Cave11300
Fernfang191500
Tyrn0900
Zarabustor51000
Horestis0500
Midnight Panther11400
Undead Cavebear0020
Crustacea Gigantica0100
Draptor0300
Gaz'Haragoth131900
Omrafir131800
Ferumbras15714600
Ghazbaran1579900
Morgaroth15712000
Orshabaal15714100
Massacre13700
Dracola13200
Countess Sorrow131200
Mr. Punish13010
The Imperor13010
The Handmaiden131300
The Plasmother131500
Zulazza The Corruptor61500
Chizzoron The Distorter61500
Flamecaller Zazrak1010
Battlemaster Zunzu0100
Hatebreeder51600
Cublarc The Plunderer0500
Dreadmaw02300
Hirintror01500
Gravelord Oshuran62100
Grandfather Tridian51000
Tzumrah The Dazzler4200
Foreman Kneebiter2010
General Murius4600
The Horned Fox0040
Necropharus0700
Demodras0010
Stonecracker0030
Tiquandas Revenge0010
Barbaria7200
Yaga The Crone4100
Grorlam0010
The Big Bad One51200
Dire Penguin0010
The Frog Prince121600
The Old Whopper4200
Captain Jones5800
Warlord Ruzad5300
Big Boss Trolliver2010
Grand Mother Foulscale0300
Hairman The Huge4600
Rukor Zad5010
Smuggler Baron Silvertoe6100
Willi Wasp4100
Zomba2010
Arthom The Hunter0500
Oodok Witchmaster01200
Groam0100
Munster0200
Teleskor04600
Rottie The Rotworm0100
Apprentice Sheng0100

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.