Antica

Antica Bosses Activity Statistics

This page presents bosses activity statistics for the Antica game world, based on player observations and publicly available in-game data. The information shown here helps players understand which bosses have been encountered recently and how bosses activity changes over time across the selected Tibia game world.

By reviewing these statistics, players can plan hunts more efficiently, reduce time spent checking empty locations, and coordinate better with other players. While boss encounters in Tibia always include an element of randomness, having access to up-to-date activity data provides valuable context that supports smarter decision-making without removing the excitement of exploration.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-02-13 06:00:14

On The Last Day There Were 8 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4010
Zevelon Duskbringer5200
Arachir The Ancient One5400
Diblis The Fair9100
The Pale Count151100
The Evil Eye5600
Ocyakao15300
Furyosa133000
Zushuka181700
Weakened Shlorg122100
The Welter152300
Yeti17300
White Pale0300
Rotworm Queen0700
Dharalion5200
Man In The Cave11300
Fernfang192000
Tyrn0800
Zarabustor53900
Horestis0200
Midnight Panther1100
Undead Cavebear0200
Crustacea Gigantica0020
Draptor0100
Gaz'Haragoth13017
Omrafir13900
Ferumbras15713500
Ghazbaran1579100
Morgaroth15710700
Orshabaal15713000
Massacre13600
Dracola131200
Countess Sorrow131400
Mr. Punish13100
The Imperor13100
The Handmaiden131400
The Plasmother131500
Zulazza The Corruptor61200
Chizzoron The Distorter61200
Flamecaller Zazrak1700
Battlemaster Zunzu0400
Hatebreeder5200
Cublarc The Plunderer0100
Dreadmaw0900
Hirintror01600
Gravelord Oshuran62000
Grandfather Tridian52000
Tzumrah The Dazzler4800
Foreman Kneebiter21600
General Murius4010
The Horned Fox0020
Necropharus0200
Demodras0100
Stonecracker0030
Tiquandas Revenge0100
Barbaria7800
Yaga The Crone4400
Grorlam0300
The Big Bad One5700
Dire Penguin0100
The Frog Prince12300
The Old Whopper4300
Captain Jones5200
Warlord Ruzad5600
Big Boss Trolliver2400
Grand Mother Foulscale0100
Hairman The Huge4100
Rukor Zad5800
Smuggler Baron Silvertoe6400
Willi Wasp4010
Zomba2200
Arthom The Hunter0300
Oodok Witchmaster0010
Groam0400
Munster0200
Teleskor03000
Rottie The Rotworm0100
Apprentice Sheng0300

Antica

World Overview

Antica is an Open PvP world in Tibia that officially launched on January 7, 1997, making it the **first and oldest active game world** in the game’s history. The server is hosted in Germany (Europe), providing stable connectivity for players across Europe. As an Open PvP world, players can engage in combat freely outside protection zones, allowing spontaneous battles, rivalries, and strategy-driven encounters to shape the gameplay experience. Antica held the original title “Tibia” before world splits were introduced.

Community

Antica’s community is among the most storied and rich in Tibia, with veteran players, legendary guilds, and deep traditions that span decades. Because this world has existed since the earliest days of the game, it has seen many historic milestones — from the first characters to achieve major level benchmarks to iconic events like early boss kills and heated world-wide guild conflicts. Its social landscape is shaped by both cooperation and competitive rivalry, fostering a dynamic multiplayer environment.

Gameplay Pace

Antica offers a dynamic and veteran-rich gameplay pace, where progression is influenced by strategic hunting, open conflicts, and player interaction. The open combat environment means that players must balance leveling with awareness of other adventurers, making tactical decision-making and social coordination key to success. This world appeals especially to experienced players who enjoy deep history, active community involvement, and lively PvP encounters.

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.