Aethera

Aethera

World Overview

Aethera is an Open PvP world in Tibia that officially launched on October 16, 2024. The server is hosted in the United States (North America), giving players in that region a favorable connection and lively player engagement. In Open PvP worlds, player-versus-player combat is permitted freely outside protection zones, making spontaneous encounters and territorial competition integral to the game experience.

Community

The community on Aethera is active and competitive, with many players forming guilds, alliances, and hunting teams to explore high-level content and claim hunting grounds. Because open PvP is central to the server’s ruleset, social interaction often combines cooperative hunting with rivalry and strategic clashes, leading to a dynamic multiplayer environment where both teamwork and confrontation play major roles.

Gameplay Pace

Aethera offers a fast and engaging gameplay pace, driven by the constant potential for open combat and player interaction. Progression on this server is shaped not only by efficient hunting and character growth but also by PvP awareness, tactical planning, and responsiveness to shifting social dynamics. This makes Aethera appealing to players who enjoy frequent action and a lively community.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-05-26 06:00:01

On The Last Day There Were 1 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest42500
Zevelon Duskbringer516700
Arachir The Ancient One515700
Diblis The Fair920100
The Pale Count15300
The Evil Eye54200
Ocyakao156900
Furyosa1369900
Zushuka1834800
Weakened Shlorg12300
The Welter15700
Yeti175500
White Pale07400
Rotworm Queen031300
Dharalion5200
Man In The Cave1113900
Fernfang1953700
Tyrn05300
Zarabustor569900
Horestis02700
Midnight Panther11900
Undead Cavebear03300
Crustacea Gigantica0300
Draptor0400
Gaz'Haragoth133000
Omrafir1369900
Ferumbras1571600
Ghazbaran15711100
Morgaroth15713300
Orshabaal1574000
Massacre1369900
Dracola1369900
Countess Sorrow1369900
Mr. Punish1369900
The Imperor1369900
The Handmaiden1369900
The Plasmother1369900
Zulazza The Corruptor6500
Chizzoron The Distorter6500
Flamecaller Zazrak17600
Battlemaster Zunzu036600
Hatebreeder57800
Cublarc The Plunderer0010
Dreadmaw033300
Hirintror038300
Gravelord Oshuran669900
Grandfather Tridian569900
Tzumrah The Dazzler423600
Foreman Kneebiter239200
General Murius412400
The Horned Fox03700
Necropharus013200
Demodras0700
Stonecracker0700
Tiquandas Revenge0700
Barbaria769900
Yaga The Crone412900
Grorlam01900
The Big Bad One52800
Dire Penguin02900
The Frog Prince122400
The Old Whopper45100
Captain Jones5600
Warlord Ruzad553200
Big Boss Trolliver211400
Grand Mother Foulscale0400
Hairman The Huge47000
Rukor Zad56000
Smuggler Baron Silvertoe66800
Willi Wasp4600
Zomba2100
Arthom The Hunter0600
Oodok Witchmaster0600
Groam026900
Munster08000
Teleskor048400
Rottie The Rotworm08300
Apprentice Sheng05400

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.